Entertainment Computing - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings (Lecture Notes in Computer Science)
暫譯: 娛樂計算 - ICEC 2015:第十四屆國際會議,ICEC 2015,挪威特隆赫姆,2015年9月29日至10月2日,會議論文集(計算機科學講義)
- 出版商: Springer
- 出版日期: 2015-09-23
- 售價: $2,420
- 貴賓價: 9.5 折 $2,299
- 語言: 英文
- 頁數: 583
- 裝訂: Paperback
- ISBN: 3319245880
- ISBN-13: 9783319245881
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相關分類:
Computer-Science
海外代購書籍(需單獨結帳)
商品描述
This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015.
The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.
商品描述(中文翻譯)
本書為第14屆國際娛樂計算會議(ICEC 2015)的經審查論文集,會議於2015年9月至10月在挪威特隆赫姆舉行。
本次會議共提交了106篇論文,經過仔細審查後,最終選出26篇完整論文、6篇短文、16篇海報、6個演示和6個工作坊/教程描述。娛樂計算的多學科特性在這些論文中得到了體現。這些論文專注於電腦遊戲、用於學習的嚴肅遊戲、互動遊戲、娛樂計算的設計與評估方法、數位敘事、促進健康與福祉的遊戲、數位藝術與裝置、用於娛樂的人工智慧與機器學習、互動電視與娛樂等主題。