Building Interactive Worlds: Designing immersive experiences for games, XR, and the metaverse (English Edition)
暫譯: 構建互動世界:為遊戲、擴增實境和元宇宙設計沉浸式體驗(英文版)

Shah, Apurva, Blevins, Neil

  • 出版商: BPB Publications
  • 出版日期: 2025-02-07
  • 售價: $1,860
  • 貴賓價: 9.5$1,767
  • 語言: 英文
  • 頁數: 272
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 9365890276
  • ISBN-13: 9789365890273
  • 海外代購書籍(需單獨結帳)

商品描述

DESCRIPTION

The metaverse is a collective virtual shared space, created through the convergence of virtually enhanced physical reality and persistent virtual spaces. This book serves as your guide to building these immersive digital worlds, where users can interact with each other and digital objects in real-time.

This book provides a clear guide for developers, designers, and enthusiasts to create immersive, interactive worlds. It covers essential concepts like interaction loops, immersion, and presence, along with practical steps for designing 3D environments, animating characters, and incorporating spatial audio. You will also explore cutting-edge tools like VR, AR, and AI to build engaging experiences while exploring key topics like blockchain, virtual economies, and digital ethics. By combining foundational concepts with hands-on examples, this book helps you create immersive experiences across games, XR, and the metaverse. Blending theory with practical advice equips you with the skills needed to design and develop interactive worlds that advance human-computer interaction.

By the end of this book, you will be well-equipped to contribute meaningfully to the metaverse. You will understand the technical aspects of designing interactive experiential worlds, possess hands-on skills for creating engaging content, and be prepared to navigate the complex social and economic landscape of the metaverse.

WHAT YOU WILL LEARN

● A design framework for creating 3D interactive experiences.

● Creating immersive spaces and engaging avatars that interact in diverse scenarios.

● Explore modalities for engaging with this content, whether it be screen based, VR, or AR.

● Learn what it takes to launch interactive experiential experiences and attract users.

● Discuss metaverse business opportunities with legal and social implications of the technology.

● Learn about generative worlds that leverage generative AI in virtual worlds.

WHO THIS BOOK IS FOR

The content in this book is targeted toward metaverse builders, designers, developers, product managers, brand teams, and most importantly self-taught creators of user-generated content (UGC). No prior knowledge of creating interactive worlds is required.

商品描述(中文翻譯)

描述
元宇宙是一個集體虛擬共享空間,通過虛擬增強的物理現實與持續的虛擬空間的融合而創造。這本書是您建立這些沉浸式數位世界的指南,使用者可以在其中實時互動,與彼此及數位物件互動。

本書為開發者、設計師和愛好者提供了一個清晰的指南,以創建沉浸式、互動式的世界。它涵蓋了互動循環、沉浸感和存在感等基本概念,以及設計3D環境、動畫角色和整合空間音效的實用步驟。您還將探索如VR、AR和AI等尖端工具,以建立引人入勝的體驗,同時探討區塊鏈、虛擬經濟和數位倫理等關鍵主題。通過將基礎概念與實作範例相結合,本書幫助您在遊戲、XR和元宇宙中創造沉浸式體驗。將理論與實用建議相結合,使您具備設計和開發互動世界所需的技能,推進人機互動。

在本書結束時,您將能夠有意義地貢獻於元宇宙。您將理解設計互動體驗世界的技術方面,擁有創建引人入勝內容的實作技能,並準備好應對元宇宙中複雜的社會和經濟環境。

您將學到什麼
● 創建3D互動體驗的設計框架。
● 創建沉浸式空間和在多樣場景中互動的引人入勝的虛擬角色。
● 探索與這些內容互動的方式,無論是基於螢幕、VR還是AR。
● 瞭解啟動互動體驗所需的條件,並吸引使用者。
● 討論元宇宙的商業機會及其技術的法律和社會影響。
● 瞭解利用生成式AI在虛擬世界中創建生成式世界的概念。

本書適合誰
本書的內容針對元宇宙建設者、設計師、開發者、產品經理、品牌團隊,最重要的是自學的使用者生成內容(UGC)創作者。不需要具備創建互動世界的先前知識。