3d game programming c++: The Complete Guide to Engine Architecture, Vulkan Graphics, and High-Performance Systems: From Beginner to Professional (2026
暫譯: 3D遊戲程式設計 C++:引擎架構、Vulkan 圖形與高效能系統的完整指南:從初學者到專業人士 (2026)
Whitt, David E.
- 出版商: Independently Published
- 出版日期: 2026-01-09
- 售價: $880
- 貴賓價: 9.8 折 $862
- 語言: 英文
- 頁數: 298
- 裝訂: Quality Paper - also called trade paper
- ISBN: 9798243244244
- ISBN-13: 9798243244244
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相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
商品描述
Want to create games that come to life? 3D Game Programming with C++ is your gateway to mastering the art of developing immersive 3D worlds from scratch. Whether you're an aspiring game developer or an experienced programmer looking to level up, this book gives you the tools, techniques, and real-world examples you need to bring your game ideas to life.
Inside, you'll discover:
- A comprehensive guide to understanding the building blocks of 3D game programming, with clear explanations that make complex concepts easy to grasp.
- Practical, hands-on examples that take you through every step, from setting up your first game to implementing advanced features like physics, AI, and rendering.
- Expert tips on optimizing performance and creating efficient, smooth-running games that keep players coming back for more.
- Real-world projects that give you the opportunity to apply what you've learned and create your own fully functioning 3D games.
- C++ mastery, with in-depth coverage of the language and best practices tailored for 3D game development.
This is more than just a technical manual-3D Game Programming with C++ is your blueprint for turning your passion into a reality. Get ready to build the games of tomorrow. Your journey starts here.