Vulkan Programming Bible: Unlocking the Power of Vulkan for Developers
暫譯: Vulkan 程式設計聖經:為開發者解鎖 Vulkan 的力量
Wescott, Beckford M.
- 出版商: Independently Published
- 出版日期: 2025-09-07
- 售價: $1,400
- 貴賓價: 9.5 折 $1,330
- 語言: 英文
- 頁數: 342
- 裝訂: Quality Paper - also called trade paper
- ISBN: 9798264240492
- ISBN-13: 9798264240492
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相關分類:
Vulkan
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商品描述
Have you ever wondered why your graphics applications don't fully harness the raw power of your GPU? Do you feel like OpenGL or older APIs are holding you back when you try to create cutting-edge visuals, immersive games, or high-performance simulations? What if you had complete control-direct access to GPU acceleration, memory management, and performance tuning-without the bottlenecks of legacy systems?
That's exactly what Vulkan offers, and this book is your ultimate guide.
Vulkan is not just another graphics API-it's a revolution. It strips away the safety nets, giving you the tools to manage memory, threading, synchronization, and rendering pipelines with absolute precision. But here's the big question: are you ready to step into the driver's seat?
In this Vulkan Programming Bible, you'll dive deep into the philosophy, design goals, and raw power of Vulkan. You'll question how modern rendering really works, discover what makes Vulkan different from DirectX, Metal, and WebGPU, and learn how to build applications that are not only fast but also portable across platforms like Windows, Linux, Android, and even macOS through MoltenVK.
Ask yourself:
Do you want to master the art of explicit memory management?
Are you prepared to work directly with command buffers, queues, and synchronization techniques that give you ultimate control?
Have you ever dreamed of writing shaders in SPIR-V and optimizing them for real-time rendering or compute workloads?
And what about advanced techniques like deferred rendering, ray tracing, or multi-threaded pipelines-are you ready to bring them into your projects?
This book challenges you to think like a modern GPU programmer. It doesn't just show you what Vulkan does-it pushes you to ask why Vulkan works the way it does and how you can use it to push the boundaries of performance.
Whether you're building next-generation games, scientific visualizations, or real-time compute applications, this book will be your constant companion. With real-world case studies, tested techniques, and in-depth explorations, it equips you not only to use Vulkan-but to master it.
So, are you ready to stop treating the GPU like a black box and start commanding it directly? Are you ready to move beyond abstractions and embrace the raw, unfiltered power of Vulkan?
If your answer is yes, then the journey starts here. Pick up this book and unlock the future of graphics programming with the Vulkan Programming Bible.