資訊科學 /
Computer Graphics
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Interactive Computer Graphics: A Top-Down Approach with WebGL, 7/e (Paperback)
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The Animator's Survival Kit, 4/e : A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators (Paperback)
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Computer Graphics Through OpenGL®: From Theory to Experiments, 4/e (Hardcover)
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Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering
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Quaternions for Computer Graphics (Paperback)
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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Hardcover)
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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics, 2/e (Hardcover)
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Advanced RenderMan: Creating CGI for Motion Pictures (Paperback)
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Geometric Tools for Computer Graphics (Hardcover)
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The Art of Maya: An Introduction to 3D Computer Graphics, 4/e (Paperback)
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Computer Graphics: Principles and Practice, 3/e (美國原版)
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Generative Design: Visualize, Program, and Create with Processing (Hardcover)
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Stop Staring : Facial Modeling and Animation Done Right, 3/e (Paperback)
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Computer Graphics: From Pixels to Programmable Graphics Hardware (Hardcover)
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Production Volume Rendering: Design and Implementation (Hardcover)
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Compositing Visual Effects, 2/e : Essentials for the Aspiring Artist (Paperback)