Contextual Design: Design for Life, 2/e (paperback)

Karen Holtzblatt, Hugh Beyer

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商品描述

Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people’s lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to "design for life", fulfilling core human motives while supporting activities.

This completely updated and revised edition is written in a clear, informal style without excessive jargon, and is the must-have book for any UX Design library. Users will find coverage of mobile devices and consumer and business products, all illustrated with new examples, case studies, and discussions on how to use CD with the agile development and other project requirements methods.

  • Provides tactics on how to gather detailed data on how people live, work, and use products
  • Helps develop a coherent picture of a whole user population
  • Presents tactics on how to use the seven "Cool Concepts" to support core human motives and generate new product concepts guided by user data, ideation techniques, and principles key to producing a compelling user experience
  • Explains how to structure the system and user interface to best support the user across place, time, and platform

商品描述(中文翻譯)

《Contextual Design: Design for Life, Second Edition》描述了產生引人入勝的使用者體驗所需的核心技術。Contextual design最早於1988年發明,旨在將對使用者的深入了解融入設計過程中。它已被廣泛應用於各種行業並在世界各地的大學中教授。直到現在,基本的CD方法幾乎沒有經過修訂,但隨著手持設備,尤其是智能手機的廣泛應用,科技融入人們生活的方式已經從根本上改變。Contextual Design V2.0介紹了經典的CD技術以及需要的新技術,以“設計人生”為目標,滿足核心人類動機並支持活動。

這本完全更新和修訂的新版以清晰、非正式的風格撰寫,沒有過多的行話,是任何UX設計圖書館必備的書籍。讀者將找到有關移動設備和消費者和商業產品的內容,並配有新的例子、案例研究和討論,介紹如何在敏捷開發和其他項目需求方法中使用CD。

本書提供了如何收集有關人們生活、工作和使用產品的詳細數據的策略,幫助開發一個整體使用者群體的一致圖像,介紹了如何使用七個“酷概念”來支持核心人類動機並根據使用者數據、構思技術和產生引人入勝的使用者體驗的原則來生成新的產品概念,並解釋了如何結構化系統和使用者界面以最佳地支持使用者在地點、時間和平台上的使用。