Action Analysis for Animators (Paperback)

Chris Webster

  • 出版商: Focal Press
  • 出版日期: 2012-06-05
  • 售價: $1,400
  • 貴賓價: 9.5$1,330
  • 語言: 英文
  • 頁數: 424
  • 裝訂: Paperback
  • ISBN: 0240812182
  • ISBN-13: 9780240812182
  • 相關分類: 動力學 DynamicsComputer Graphics
  • 立即出貨 (庫存=1)

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商品描述

Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) and then applied their observations to the animated character of an ogre (the fantastic). It is action analysis that enabled the animation team to visually translate a real life situation into an ogre's walk, achieving such fantastic results.

Key animation skills are demonstrated with in-depth illustrations, photographs and live action footage filmed with high speed cameras. Detailed Case Studies and practical assignments ground action analysis methodology with real life examples. Action Analysis for Animators is a essential guide for students, amateurs and professionals.

* A title that unites classic principles of Action Analysis with contemporary workflows. Apply the practices of action analysis to any animaton process.

* Extensive illustrations of people and animals in motion that break down the action of animals and humans in a step-by-step manner.

* Tips included throughout the book on how to capture motion and analyse action.

* Detailed case studies illustrated with line drawings, diagrams, photographs and live action footage, integrate real world examples with practical knowledge.

* Website included as a resource for amateur and experience animators, featuring Short Animations and Live Action examples juxtaposed with stills of animals and humans in motion.

商品描述(中文翻譯)

《動作分析》是動畫的基本原則之一,支撐著各種類型的動畫,包括2D、3D、電腦動畫、定格動畫等。這是所有動畫師需要具備的基本技能,以創造出精緻、可信的動畫作品。《史瑞克》電影中的史瑞克的搖擺步伐就是動作分析的一個例子。動畫師們清楚地理解(通過動作分析)一個大而沉重的人物所達到的行走方式(真實),然後將他們的觀察應用於飾演食人魔的動畫角色(奇幻)。正是動作分析使得動畫團隊能夠將現實生活中的情境轉化為食人魔的行走方式,達到如此奇妙的效果。

本書通過深入的插圖、照片和高速攝影拍攝的實景影片展示了關鍵的動畫技巧。詳細的案例研究和實際作業將動作分析方法與現實生活中的例子結合起來。《動作分析指南》是學生、業餘愛好者和專業人士的必備指南。

* 本書將動作分析的經典原則與當代工作流程結合在一起。將動作分析的實踐應用於任何動畫過程中。
* 大量插圖展示了人和動物的動作,以逐步方式分解動物和人的行動。
* 書中提供了捕捉動作和分析行動的技巧。
* 詳細的案例研究以線描、圖表、照片和實景影片呈現,將現實世界的例子與實際知識相結合。
* 網站作為業餘和有經驗的動畫師的資源,提供了與動物和人的動作相對照的短片動畫和實景影片。