iPhone Game Development: Developing 2D & 3D games in Objective-C (Paperback)

Paul Zirkle, Joe Hogue

  • 出版商: O'Reilly
  • 出版日期: 2009-12-15
  • 定價: $1,200
  • 售價: 9.5$1,140
  • 貴賓價: 9.0$1,080
  • 語言: 英文
  • 頁數: 260
  • 裝訂: Paperback
  • ISBN: 0596159854
  • ISBN-13: 9780596159856
  • 相關分類: Apple Developer
  • 立即出貨(限量) (庫存=7)

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商品描述

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.

Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.

  • Learn how to develop iPhone games that provide engaging user experiences
  • Become familiar with Objective-C and the Xcode suite of tools
  • Learn what it takes to adapt the iPhone interface to games
  • Create a robust, scalable framework for a game app
  • Understand the requirements for implementing 2D and 3D graphics
  • Learn how to add music and audio effects, as well as menus and controls
  • Get instructions for publishing your game to the App Store

商品描述(中文翻譯)

你需要知道什麼才能創建一個iPhone遊戲?即使你已經建立了一些iPhone應用程式,使用iPhone的手勢介面和有限的螢幕佈局來開發遊戲需要新的技能。《iPhone遊戲開發》提供了從遊戲開發基礎和iPhone程式設計基礎到處理特殊圖形和音訊需求、創建遊戲物理效果等指南。

這本書充滿了具體的例子和清晰的解釋,幫助你學習iPhone和iPod Touch特有的技術設計問題,並提出了在不同類型的遊戲中最大化性能的方法。你還可以獲得插件類別,以彌補iPhone遊戲程式設計支援薄弱的領域。


  • 學習如何開發提供引人入勝的用戶體驗的iPhone遊戲

  • 熟悉Objective-C和Xcode工具套件

  • 了解將iPhone介面適應遊戲所需的技巧

  • 創建一個強大、可擴展的遊戲應用程式框架

  • 了解實現2D和3D圖形的要求

  • 學習如何添加音樂和音效,以及菜單和控制項

  • 獲得將遊戲發布到App Store的指示