Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3 (Paperback)

Jason Busby, Zak Parrish, Jeff Wilson

  • 出版商: SAMS
  • 出版日期: 2009-09-01
  • 售價: $1,980
  • 貴賓價: 9.5$1,881
  • 語言: 英文
  • 頁數: 1080
  • 裝訂: Paperback
  • ISBN: 0672329921
  • ISBN-13: 9780672329920
  • 相關分類: Unreal
  • 立即出貨 (庫存 < 3)

買這商品的人也買了...

商品描述

Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3 is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’s everything you need to know to take your game design skills to the next level, creating content with breakthrough depth and interactivity! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve built the training mods that shipped with Unreal Tournament. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce innovative, pro-quality techniques you’ll find nowhere else: outstanding solutions for everything from particle effects to physics, materials to cinematics. Packed with tips, hands-on tutorials, and expert insight, Mastering Unreal Technology, Volume II will help you take Unreal Tournament 3 and Unreal Engine 3 to the limit...and then blow right by it!

 

You’ll find expert tips on

  • Creating advanced materials that leverage the full power of UnrealEd’s Material Editor
  • Bringing levels to life with objects affected by gravity, collisions, and player influence
  • Creating fire, smoke, sparks, and more with Unreal Engine 3’s particle effects system
  • Building custom user interfaces, including Heads-Up Displays (HUDs) that update constantly
  • Using SoundCues to mix, modulate, crossfade, and attenuate sounds
  • Generating real-time camera-based effects, including depth of field, motion blur, and color adjustment
  • Using post process effects to quickly transform a scene’s look and feel without changing existing materials or textures
  • Animating characters and vehicles that move with unprecedented realism
  • Creating in-game cinematics that develop your characters and move your story forward

商品描述(中文翻譯)

《精通虛幻技術,第二卷:虛幻引擎3高級關卡設計概念》是您從頭到尾的指南,教您如何進行最先進的《虛幻競技場3》modding和關卡設計。這裡有您需要了解的一切,讓您的遊戲設計技能達到更高水平,創造出具有突破性深度和互動性的內容!我們的作者不僅是世界頂尖的虛幻遊戲開發培訓師,他們還建立了隨虛幻競技場一起發售的培訓mod。現在,他們與虛幻引擎3的創作者Epic Games全力合作,介紹了創新的、專業品質的技術,這些技術在其他地方找不到:從粒子效果到物理效果,從材質到電影效果,提供了出色的解決方案。《精通虛幻技術,第二卷》充滿了技巧、實踐教程和專家見解,將幫助您將《虛幻競技場3》和虛幻引擎3推向極限...然後超越它!

您將找到以下專家提示:

- 使用UnrealEd的材質編輯器創建利用全部功能的高級材質
- 通過重力、碰撞和玩家影響使關卡充滿生氣
- 使用虛幻引擎3的粒子效果系統創建火、煙、火花等效果
- 構建自定義用戶界面,包括不斷更新的HUD(頭部顯示)
- 使用SoundCues混音、調製、交叉淡入淡出和衰減音效
- 生成基於攝像機的實時效果,包括景深、運動模糊和色彩調整
- 使用後期處理效果快速改變場景的外觀和感覺,而不改變現有的材質或紋理
- 創建以前所未有的逼真方式移動的角色和車輛
- 創建遊戲內電影效果,發展角色並推動故事發展