3ds max 5 Fundamentals
暫譯: 3ds Max 5 基礎知識
Ted Boardman
- 出版商: New Riders
- 出版日期: 2002-11-15
- 售價: $1,830
- 貴賓價: 9.5 折 $1,739
- 語言: 英文
- 頁數: 496
- 裝訂: CD-ROM
- ISBN: 0735713189
- ISBN-13: 9780735713185
-
相關分類:
3D建模 3D-modeling
已絕版
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相關主題
商品描述
In this book, leading 3ds max 5 trainer Ted Boardman covers every core technique and skill for making the most of 3ds max 5 in virtually any application or industry, including computer/video games, web content development, film, television, and architecture. Boardman begins by introducing the fundamental concepts students need to work with 3ds max 5. Next, by walking through the creation of a realistic medieval street scene, he introduces the fundamentals of modeling; applying materials and maps; applying realistic exterior lighting; and effectively integrating animation. In the following section, he focuses on interior scenes, introducing 3ds max modeling techniques for radiosity and efficiency; more sophisticated approaches to materials and mapping; the new photometric lights feature, and the software's powerful animation controllers. Coverage also includes: freeform lighting, animating in world space; adding highly realistic dynamics with reactor(r); and even video post-production. The book's accompanying CD-ROM contains all project files, enabling students to practice hands-on with every sample project Boardman presents.
Table of Contents
Introduction.
I. CONCEPTS AND SCENE DEVELOPMENT.
1. Graphics and 3ds max 5 Concepts: Laying the Groundwork.
II. A STREET SCENE.
2. Modeling: A Medieval Street Scene.
3. Applying Materials and Maps for
a Convincing Outdoor Scene.
4. Exterior Lighting: Standard and Advanced
Methods.
5. New Animation Concepts.
III. AN INTERIOR SCENE.
6. Modeling for Radiosity and Efficiency.
7. Materials and Mapping:
Deeper into the Details.
8. Interior Lighting with New Photometric Lights.
9. Taking Control with Animation Controllers.
IV. A PERSONAL TRANSPORTER.
10. Introduction to Freeform Modeling.
11. Materials and Lighting: The
Magic Combination.
12. Animation: Animating in World Space.
13. Effects:
Reacting to Reactor.
14. Video Post: Tying It All Together.
Appendix A.
What's on the CD-ROM.
Index.
商品描述(中文翻譯)
在這本書中,資深 3ds max 5 培訓師 Ted Boardman 涵蓋了在幾乎任何應用或行業中充分利用 3ds max 5 的每一項核心技術和技能,包括電腦/視頻遊戲、網頁內容開發、電影、電視和建築。Boardman 首先介紹了學生在使用 3ds max 5 時所需的基本概念。接下來,他通過創建一個逼真的中世紀街景,介紹了建模的基本原理;應用材質和貼圖;應用逼真的外部照明;以及有效整合動畫。在接下來的部分,他專注於室內場景,介紹了 3ds max 的建模技術,針對輻射度和效率;更複雜的材質和貼圖方法;新的光度燈光功能,以及該軟體強大的動畫控制器。內容還包括:自由形狀照明、在世界空間中進行動畫;使用 reactor(r) 添加高度真實的動態;甚至視頻後期製作。書中的隨附 CD-ROM 包含所有項目檔案,讓學生能夠親手練習 Boardman 提出的每個範例項目。
目錄
引言。
I. 概念與場景開發。
1. 圖形與 3ds max 5 概念:奠定基礎。
II. 一個街景。
2. 建模:中世紀街景。
3. 應用材質和貼圖以創造令人信服的戶外場景。
4. 外部照明:標準和進階方法。
5. 新的動畫概念。
III. 一個室內場景。
6. 輻射度和效率的建模。
7. 材質和貼圖:深入細節。
8. 使用新光度燈光的室內照明。
9. 使用動畫控制器掌控動畫。
IV. 一個個人運輸工具。
10. 自由形狀建模介紹。
11. 材質和照明:魔法組合。
12. 動畫:在世界空間中進行動畫。
13. 效果:對 reactor 的反應。
14. 視頻後期:將一切串聯起來。
附錄 A. CD-ROM 上的內容。
索引。