C For Dummies, 2/e

Dan Gookin

  • 出版商: For Dummies
  • 出版日期: 2004-05-07
  • 售價: $1,000
  • 貴賓價: 9.5$950
  • 語言: 英文
  • 頁數: 408
  • 裝訂: Paperback
  • ISBN: 0764570684
  • ISBN-13: 9780764570681
  • 相關分類: C 程式語言

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Description:

* A fun and easy introduction to C programming that draws on content from the author's classic C For Dummies, Volumes One and Two (1-87805-878-9 and 1-56884-915-X)
* Gets newcomers up and running fast on C fundamentals-from conditional statements, constants and variables, numeric values, and arrays to strings, functions, pointers, and debugging-and shows them how to write their first program
* Includes more than 100 sample programs that novice programmers can readily adapt, as well as a companion Web site with links to a freeware C compiler
* Updated throughout to comply with the latest ANSI standard
* Written by bestselling author Dan Gookin, whose DOS For Dummies launched the For Dummies series back in 1991-and whose knack for demystifying complex topics remains undiminished

Table of Contents:

Introduction.

Part I: Introduction to C Programming.

Chapter 1: Up from the Primordial C.

Chapter 2: C of Sorrow, C of Woe.

Chapter 3: C Straight.9

Chapter 4: C What I/O.

Chapter 5: To C or Not to C.

Chapter 6: C More I/O with gets() and puts().

Part II: Run and Scream from Variables and Math.

Chapter 7: A + B = C.

Chapter 8: Charting Unknown Cs with Variables.

Chapter 9: How to C Numbers.

Chapter 10: Cook That C Variable Charred, Please.

Part III: Giving Your Programs the Ability to Run Amok.

Chapter 11: C More Math and the Sacred Order of Precedence.

Chapter 12: C the Mighty if Command.

Chapter 13: What If C==C?

Chapter 14: Iffy C Logic.

Chapter 15: C You Again.

Chapter 16: C the Loop, C the Loop++.

Chapter 17: C You in a While Loop.

Chapter 18: Do C While You Sleep.

Chapter 19: Switch Case, or, From ‘C’ to Shining ‘c’.

Part IV: C Level.

Chapter 20: Writing That First Function.

Chapter 21: Contending with Variables in Functions.

Chapter 22: Functions That Actually Funct.

Chapter 23: The Stuff That Comes First.

Chapter 24: The printf() Chapter.

Chapter 25: Math Madness!

Chapter 26: The Old Random-Number Function.

Part V: Part of Tens.

Chapter 27: Ten More Things You Need to Know about the C Language.

Chapter 28: Ten Tips for the Budding Programmer.

Chapter 29: Ten Ways to Solve Your Own Programming Problems.

Appendix A: The Stuff You Need to Know before You Read All the Other Stuff in This Book.

Appendix B: ASCII Table.

Index.