Game Design: How to Create Video and Tabletop Games, Start to Finish (Paperback)
Lewis Pulsipher
- 出版商: McFarland
- 出版日期: 2012-08-08
- 售價: $1,070
- 貴賓價: 9.5 折 $1,017
- 語言: 英文
- 頁數: 276
- 裝訂: Paperback
- ISBN: 0786469528
- ISBN-13: 9780786469529
-
相關分類:
遊戲設計 Game-design
海外代購書籍(需單獨結帳)
買這商品的人也買了...
-
$620$490 -
$665$630 -
$550$435 -
$520$411 -
$1,485$1,411 -
$420$357 -
$1,496$1,418 -
$352UI 功夫:PC和APP接口設計全流程圖解
-
$299UI設計參考手冊
-
$450$356 -
$354可用性測試手冊(第2版)(Handbook of Usability Testing, 2/e)
-
$590$460 -
$620$490 -
$480$408
相關主題
商品描述
Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.