$2,223Thinking in Java, 4/e (Paperback)
In the Second Edition of his award-winning book, Grady Booch draws upon the rich and varied results of the hundreds of projects which have applied the notation and method presented in the First Edition to offer improved methods for object development-including a unified notation. The winner of the Jolt Cola book award in both editions, Object-Oriented Analysis and Design with Applications has been a major force in moving object technology into the mainstream of software development. With numerous examples, now implemented in C++, the Second Edition illustrates essential concepts, explains the method, and shows successful applications in a variety of fields. It also offers pragmatic advice on a variety of issues-including classification, implementation strategies, and cost-effective project management.
The Structure of Complex Systems.
Bringing Order to Chaos.
On Designing Complex Systems.
Sidebar: Categories of Analysis and Design Methods.
2. The Object Model.
Elements of the Object Model.
Applying the Object Model.
Sidebar: Foundations of the Object Model.
3. Classes and Objects.
Relationships Among Objects.
The Nature of a Class.
Relationships Among Classes.
The Interplay of Classes and Objects.
On Building Quality Classes and Objects.
Sidebar: Invoking a Method.
Identifying Classes and Objects.
Key Abstractions and Mechanisms.
Sidebar: A Problem of Classification.
II. THE METHOD.
State Transition Diagrams.
Applying the Notation.
6 .The Process.
The Micro Development Process.
The Macro Development Process.
Quality Assurance and Metrics.
The Benefits and Risks of Object-Oriented Development.
Sidebar: Weather Monitorint Station Requirements.
9. Frameworks: Foundation Class Library.
Sidebar: Foundation Class Library Requirements.
10. Client/Server Computing: Inventory Tracking.
Sidebar: Inventory Tracking System Requirements.
11. Artificial Intelligence Cryptanalysis.
Sidebar: Cryptanalysis Requirements.
12. Command and Control Traffic Management.
Sidebar: Traffic Management System Requirements.
Appendix: Object-Oriented Programming Languages.
A.3 Object Pascal.
A.5 Common Lisp Object System.
A.8 Other Object-Oriented Programming Languages.
B. Object-Oriented Analysis.
C. Object-Oriented Applications.
D. Object-Oriented Architectures.
E. Object Oriented Databases.
F. Object-Oriented Design.
G. Object-Oriented Programming.
H. Software Engineering.
I. Special References.
K. Tools and Environments.