The COMPLETE Effect and HLSL Guide
St-Laurent Sebastien, Sebastien St-Laurent
- 出版商: Paradoxal Press
- 出版日期: 2005-07-01
- 售價: $1,314
- 貴賓價: 9.5 折 $1,248
- 語言: 英文
- 頁數: 324
- 裝訂: Paperback
- ISBN: 0976613212
- ISBN-13: 9780976613213
無法訂購
買這商品的人也買了...
-
ASP.NET 網頁製作教本─從基本語法學起$600$510 -
UML 與樣式徹底研究 (Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and the Unified Process, 2/e)$780$624 -
數位影像處理 (Digital Image Processing, 2/e)$820$804 -
電腦網路 (Computer Networks, 4/e)$800$760 -
建構嵌入式 Linux 系統$780$616 -
ARM 系統開發者指南 (ARM System Developer's Guide: Designing and Optimizing System Software)$750$675 -
深入淺出 Java 程式設計, 2/e (Head First Java, 2/e)$880$695 -
PHP Smarty 樣版引擎─解決版面、程式碼糾纏不清困境$480$408 -
Java 認證 SCJP 5.0 猛虎出閘$650$514 -
作業系統原理 (Silberschatz: Operating System Principles, 7/e)$780$741 -
鳥哥的 Linux 私房菜基礎學習篇, 2/e$780$663 -
ASP.NET 2.0 深度剖析範例集$650$507 -
Windows Server 2003 安裝與管理指南 (R2 增訂版)$700$553 -
Linux 驅動程式, 3/e (Linux Device Drivers, 3/e)$980$774 -
SCJP Java 5 專業認證手冊 (SCJP Sun Certified Programmer for Java 5 Study Guide)(Exam 310-055)$880$695 -
Dreamweaver 搞不定的網頁設計效果:CSS 關鍵救援密碼$520$442 -
Visual C# 2005 程式開發與介面設計秘訣$750$593 -
Ajax 實戰手冊 (Ajax in Action)$680$537 -
聖殿祭司的 ASP.NET 2.0 專家技術手冊─使用 C#$720$569 -
溫伯格的軟體管理學-系統化思考 (第1卷) (Quality Software Management, Volume 1: Systems Thinking)$650$514 -
Linux 核心詳解, 3/e (Understanding the Linux Kernel, 3/e)$1,200$948 -
次世代─Linux Ubuntu 玩全手冊$580$493 -
軟體測試實務講座─來自矽谷的技術經驗與心得分享$290$226 -
現代嵌入式系統開發專案實務-菜鳥成長日誌與專案經理的私房菜$600$480 -
程式之美-微軟技術面試心得$490$387
相關主題
商品描述
Description
The topic of The Complete Effect and HLSL Guide is shader development and management, and therefore it is written for any developers who have some interest in being efficient at using and integrating shaders within their applications. This book is written to serve as both a teaching and reference manual, making it a must-have to everybody from hobbyist programmers to professional developers. The approach taken throughout The Complete Effect and HLSL Guide makes it the perfect book for anyone who wants to integrate shaders into their application and take advantage of the power of the DirectX effect framework and the HLSL shading language.
SECTION 1 – The HLSL Shading Language
- Chapter 1: Shaders and the HLSL Shader Language
- Chapter 2: The Structure of HLSL
- Chapter 3: Functions, Nothing but Functions
- Chapter 4: Shader Examples
SECTION 2 – The Effect Files
- Chapter 5: The Effect File Format
- Chapter 6: Semantics and Annotations
- Chapter 7: Shader Optimization and Shortcuts
SECTION 3 – The DirectX Effect Framework
- Chapter 8: Framework Overview
- Chapter 9: The EFFECT
- Chapter 10: Sharing Parameters
- Chapter 11: Effect State Manager
- Chapter 12: Effect Compiler and Include Manager
SECTION 4 – Appendices
- Appendix – A: Shader Assembly Instructions
- Appendix – B: HLSL Instruction Reference
- Appendix – C: Standard Semantics and Annotations