Artificial Intelligence in Games
暫譯: 遊戲中的人工智慧

Roberts, Paul

  • 出版商: CRC
  • 出版日期: 2022-07-28
  • 售價: $5,280
  • 貴賓價: 9.5$5,016
  • 語言: 英文
  • 頁數: 302
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 1032305959
  • ISBN-13: 9781032305950
  • 相關分類: 人工智慧
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have.

Each chapter is split into two parts. The first part covers the necessary theory in a friendly, conversational manner, using visual examples and fictional game scenarios to give additional context. The second part is a coding tutorial in C# for the topic at hand. Each chapter has its own example game available to download, written in C# in the Unity Game Engine.

This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques.

商品描述(中文翻譯)

這本書涵蓋了專業遊戲 AI 程式設計師需要了解的所有必要主題,從數學和控制行為到地形分析、路徑尋找和決策制定。書中內容易於理解,每個主題都附有一個示範遊戲,讓讀者可以添加自己的程式碼,以查看其更改的效果。

每一章分為兩個部分。第一部分以友好、對話的方式介紹必要的理論,使用視覺範例和虛構的遊戲情境來提供額外的背景。第二部分則是針對當前主題的 C# 編碼教學。每一章都有自己的示範遊戲可供下載,該遊戲是用 C# 在 Unity 遊戲引擎中編寫的。

這本書適合希望掌握遊戲 AI 技術的學生和有志於成為遊戲程式設計師的人士。

作者簡介

Paul Roberts is a Lead AI Games Programmer who has worked for companies such as Activision, Team17, Traveller's Tales and Sumo Digital. Credits include Call of Duty: Strike Team, Pitfall!, Worms Revolution and The Lego Movie: The Video Game.

作者簡介(中文翻譯)

保羅·羅伯茨是一位首席人工智慧遊戲程式設計師,曾在如 Activision、Team17、Traveller's Tales 和 Sumo Digital 等公司工作。參與的作品包括 決勝時刻:突擊小隊陷阱!蠕蟲革命樂高電影:電子遊戲