Game Design Workshop: A Playcentric Approach to Creating Innovative Games

Fullerton, Tracy

  • 出版商: A K Peters
  • 出版日期: 2024-04-19
  • 售價: $2,620
  • 貴賓價: 9.5$2,489
  • 語言: 英文
  • 頁數: 554
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1032607009
  • ISBN-13: 9781032607009
  • 相關分類: 遊戲設計 Game-design
  • 海外代購書籍(需單獨結帳)

商品描述

"Create the digital games you love to play."

Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.

Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, this book gives you the skills and tools necessary to create a compelling and engaging game.

This updated 5th edition brings deeper coverage of playcentric design techniques, including setting emotion-focused experience goals and managing the design process to meet them. It includes a host of new diverse perspectives from top industry game designers.

Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.

商品描述(中文翻譯)

「創造你喜愛玩的數位遊戲。」
透過《遊戲設計工作坊,第五版》,你可以探索一種以練習為導向、非技術性的遊戲設計方法,無需程式或藝術經驗。
Tracy Fullerton以清晰易懂的指導,揭開遊戲設計的創作過程的神秘面紗,並介紹遊戲設計的形式、戲劇性和動態系統。書中使用經典和熱門遊戲的例子,以及設計技巧的插圖和精煉的練習,加強你對遊戲系統運作的理解,讓你具備創造引人入勝的遊戲所需的技能和工具。

這本更新的第五版更深入探討以玩家為中心的設計技巧,包括設定以情感為焦點的體驗目標,並管理設計過程以實現這些目標。書中還包含了來自頂尖遊戲設計師的多元觀點。

《遊戲設計工作坊》讓你動手進行原型製作、遊戲測試和修訂,並使用經過時間考驗的方法和工具。這些技能將為你在遊戲行業的任何方面,包括設計、製作、程式設計和視覺設計,奠定基礎。

作者簡介

Tracy Fullerton is an award-winning game designer and educator with over 30 years of professional experience, including winning the Games for Change Game of the Year Award for her independent game Walden, a game. She has also been awarded the 2016 GDC Ambassador Award, the 2015 Games for Change Game Changer Award, and the IndieCade 2013 Trailblazer award for her pioneering work in the independent games community. Tracy is a Professor of Interactive Media & Games ad the USC School of Cinematic Arts and the founding Director (emeritus) of the USC Games Program, which has regularly been ranked the #1 game design program in North America by the Princeton Review.

作者簡介(中文翻譯)

Tracy Fullerton是一位屢獲殊榮的遊戲設計師和教育家,擁有超過30年的專業經驗,其中包括憑藉她的獨立遊戲《Walden, a game》贏得了Games for Change年度遊戲獎。她還獲得了2016年GDC大使獎、2015年Games for Change遊戲改變者獎和2013年IndieCade開拓者獎,以表彰她在獨立遊戲社群中的開創性工作。Tracy是南加州大學電影藝術學院互動媒體與遊戲教授,也是南加州大學遊戲計劃的創始主任(名譽退休),該計劃在普林斯頓評論中被評為北美地區排名第一的遊戲設計課程。