The Game Maker's Companion (Paperback)

Jacob Habgood, Nana Nielsen, Martin Rijks

  • 出版商: Apress
  • 出版日期: 2010-10-19
  • 售價: $2,430
  • 貴賓價: 9.5$2,309
  • 語言: 英文
  • 頁數: 440
  • 裝訂: Paperback
  • ISBN: 1430228261
  • ISBN-13: 9781430228264
  • 相關分類: Maker
  • 海外代購書籍(需單獨結帳)

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商品描述

The Game Maker’s Companion is the long-awaited sequel to The Game Maker’s Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you’ll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you’ll get acquainted with a long-lost icon of platform gaming history on the way.

You’ll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There’s even a handy reference section at the back of the book which will be invaluable for adding common features to your own games.

With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker’s Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker then you really must own this book as well.

What you’ll learn

  • Learn the fundamentals of how to create platform games with nature’s first platform game character: Fishpod.
  • Discover how to recreate the classic 90’s platform game Zool (Ninja of the Nth Dimension) entirely using drag-and-drop programming.
  • Learn how to extend and improve upon the drag-and-drop functionality of Game Maker using GML scripts.
  • Follow the design of the atmospheric platform-adventure game “Shadows on Deck” from original concept to a completed vertical slice of gameplay.
  • See how professional designers create engaging storylines with believable characters.
  • Learn how to modify the Shadows on Deck artwork to include in your own games.
  • Experience a practical journey into game development which has been unparalleled since The Game Maker’s Apprentice.
  • Gain access to professional game resources from Shadows on Deck which you are free to use in your own Game Maker games.

Who this book is for

This book is for Game Maker’s Apprentice readers, along with other game developers in general.

商品描述(中文翻譯)

《遊戲製作者的同伴》是《遊戲製作者的學徒》的期待已久的續集。這本書延續了上一本的內容,通過一些令人印象深刻的遊戲項目,推進您的遊戲開發之旅。這次,您將學習如何製作具有穩定碰撞檢測和流暢控制機制的專業質量的平台遊戲,並在此過程中認識一個遺失已久的平台遊戲歷史圖標。

您將繼續探索如何為遊戲中的角色和故事增添深度和可信度,包括單一神話、剪輯場景故事板和角色原型。這將以創作一個原創的氛圍型平台冒險遊戲為高潮,這將使您的GML編程技能達到新的高度。書末還有一個方便的參考部分,對於為您自己的遊戲添加常見功能非常有價值。

《遊戲製作者的同伴》由四位遊戲行業專業人士和一位深受遊戲製作者社區尊敬的成員共同貢獻,這是另一部充滿愛心的作品,比原作帶給您更多的樂趣。如果您已經擁有遊戲製作者,那麼您一定也需要擁有這本書。

您將學到什麼:
- 學習如何使用自然界的第一個平台遊戲角色Fishpod創建平台遊戲的基礎知識。
- 發現如何完全使用拖放編程重現經典的90年代平台遊戲Zool(Ninja of the Nth Dimension)。
- 學習如何使用GML腳本擴展和改進遊戲製作者的拖放功能。
- 從原始概念到完成的遊戲片段,跟隨大氣的平台冒險遊戲《Shadows on Deck》的設計過程。
- 看看專業設計師如何創建引人入勝的故事情節和可信的角色。
- 學習如何修改《Shadows on Deck》的藝術作品,以便在您自己的遊戲中使用。
- 體驗一次實用的遊戲開發之旅,這是自《遊戲製作者的學徒》以來無與倫比的。
- 獲得來自《Shadows on Deck》的專業遊戲資源,您可以自由地在自己的遊戲製作者遊戲中使用。

這本書適合《遊戲製作者的學徒》的讀者,以及其他遊戲開發者。