GameMaker Essentials

Nathan Auckett

  • 出版商: Packt Publishing
  • 出版日期: 2015-04-03
  • 售價: $1,220
  • 貴賓價: 9.5$1,159
  • 語言: 英文
  • 頁數: 138
  • 裝訂: Paperback
  • ISBN: 1784396125
  • ISBN-13: 9781784396121
  • 相關分類: Maker
  • 下單後立即進貨 (約3~4週)

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商品描述

Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease

About This Book

  • Learn the core aspects of GameMaker: Studio to create stunning games and share them with the world
  • Learn how to create games in GameMaker using the GameMaker Language (GML)
  • A fast-paced, step-by-step guide that focuses on providing practical skills to develop applications

Who This Book Is For

This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.

What You Will Learn

  • Get to grips with the GameMaker: Studio interface
  • Discover resources such as sprites, shaders, scripts, and many more in GameMaker and what each one is used for
  • Create and animate sprites using the GameMaker sprite editor
  • Design your own game using GameMaker Language programing
  • Create objects and program them to use in your games
  • Set up monetization and analytics in your games
  • Deploy and publish your games online across platforms such as Android, iOS, and Windows

In Detail

GameMaker: Studio is a great game engine that can be used to publish games to a variety of platforms. It is one of the most versatile game creation tools for professional and beginner game developers alike.

Starting with the basics of learning how to install GameMaker, this book will take you all the way through to publishing your games online. Compiled with detailed instructions and images, this book starts by showing you how the GameMaker: Studio interface looks and works. After this, you'll move on to learning about resources such as sprites, paths, sounds, and more available in GameMaker, and what each resource is used for. We then move into the GameMaker Language (GML) and learn programing techniques including how variables are set up and what functions are and how they work. You'll understand how to manipulate GameMaker resources using GML. Following this, you will then make your very first GameMaker game using a combination of resources and programing techniques, and learn how to advertise your game and generate revenue and publicity for it. You can then export and publish your games across desktop and mobile platforms.

商品描述(中文翻譯)

學習 GameMaker: Studio 的所有基本技能,輕鬆開始製作令人印象深刻的遊戲

關於本書
- 學習 GameMaker: Studio 的核心要素,創造驚人的遊戲並與世界分享
- 學習如何使用 GameMaker 語言 (GML) 在 GameMaker 中創建遊戲
- 一本快速步驟的指南,專注於提供實用技能以開發應用程式

本書適合誰
本書適合有遊戲開發經驗的使用者,想要以快速的方式學習如何在 GameMaker: Studio 中開發遊戲。

你將學到什麼
- 熟悉 GameMaker: Studio 的介面
- 探索 GameMaker 中的資源,如精靈、著色器、腳本等,以及每個資源的用途
- 使用 GameMaker 精靈編輯器創建和動畫化精靈
- 使用 GameMaker 語言編程設計自己的遊戲
- 創建物件並為其編程以在遊戲中使用
- 在遊戲中設置獲利和分析
- 在 Android、iOS 和 Windows 等平台上部署和發布你的遊戲

詳細內容
GameMaker: Studio 是一個出色的遊戲引擎,可以用來將遊戲發布到多種平台。它是專業和初學者遊戲開發者最具多功能性的遊戲創作工具之一。

本書從學習如何安裝 GameMaker 的基本知識開始,將帶你一路走到在線發布你的遊戲。這本書包含詳細的指示和圖片,首先展示 GameMaker: Studio 的介面是如何運作的。接下來,你將學習 GameMaker 中的資源,如精靈、路徑、聲音等,以及每個資源的用途。然後我們將進入 GameMaker 語言 (GML),學習編程技術,包括如何設置變數、函數的定義及其運作方式。你將了解如何使用 GML 操作 GameMaker 資源。隨後,你將使用資源和編程技術的組合創建你的第一個 GameMaker 遊戲,並學習如何宣傳你的遊戲,為其創造收入和曝光。然後你可以將遊戲導出並在桌面和移動平台上發布。