Prototyping for Designers: Developing the Best Digital and Physical Products

Kathryn McElroy

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商品描述

Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process.

Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget.

  • Learn similarities and differences between prototyping for physical and digital products
  • Know what fidelity level is needed for different prototypes
  • Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use
  • Learn electronics prototyping basics and resources for getting started
  • Write basic pseudocode and translate it into usable code for Arduino
  • Conduct user tests to gain insights from prototypes

商品描述(中文翻譯)

原型製作和使用者測試是創造成功產品的最佳方式,但許多設計師會跳過這個重要步驟,而是依靠直覺。這本實用指南解釋了原型製作的目標和方法,並展示了如何為實體和數位產品進行原型製作,幫助初學者和中級設計師在流程中更加熟悉並經常進行原型製作和測試。

作者Kathryn McElroy解釋了各種原型製作方法,從快速而粗糙的到高保真度和精緻的,並揭示了如何與使用者測試您的原型。無論是智能手機應用程序還是新的電子設備,您都將獲得改進產品的寶貴見解。

本書內容包括:
- 學習實體和數位產品原型製作的相似之處和不同之處
- 了解不同原型所需的保真度水平
- 獲得在各種媒介中進行原型製作的最佳實踐,並選擇使用哪種原型製作軟體或元件
- 學習電子原型製作的基礎知識和入門資源
- 撰寫基本的偽代碼並將其轉化為可用於Arduino的代碼
- 進行使用者測試以從原型中獲得見解