Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Paperback)
Carolyn Snyder
- 出版商: Morgan Kaufmann
- 出版日期: 2003-04-02
- 售價: $2,020
- 貴賓價: 9.5 折 $1,919
- 語言: 英文
- 頁數: 408
- 裝訂: Paperback
- ISBN: 1558608702
- ISBN-13: 9781558608702
-
相關分類:
使用者介面 UI
海外代購書籍(需單獨結帳)
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相關主題
商品描述
Description:
Do you spend a lot of time during the design process wondering what users
really need? Do you hate those endless meetings where you argue how the
interface should work? Have you ever developed something that later had to be
completely redesigned?
Paper Prototyping can help. Written by a
usability engineer with a long and successful paper prototyping history, this
book is a practical, how-to guide that will prepare you to create and test paper
prototypes of all kinds of user interfaces. You'll see how to simulate various
kinds of interface elements and interactions. You'll learn about the practical
aspects of paper prototyping, such as deciding when the technique is
appropriate, scheduling the activities, and handling the skepticism of others in
your organization. Numerous case studies and images throughout the book show you
real world examples of paper prototyping at work.
Learn how to use this
powerful technique to develop products that are more useful, intuitive,
efficient, and pleasing:
Table of Contents:
-
Foreword by Jakon Nielsen
Acknowledgments
Part I—Introduction to Paper Prototyping
Chapter 1: Introduction
Chapter 2: Case Studies
Chapter 3: Thinking about Prototyping
Chapter 4: Making a Paper Prototype
Part II—Process: Conducting a Usability Study with a Paper Prototype
Chapter 5: Planning a Usability Study with a Paper Prototype
Chapter 6: Task Design
Chapter 7: Preparing the Prototype
Chapter 8: Introduction to Usability Test Facilitation
Chapter 9: Usability Testing with a Paper Prototype
Chapter 10: Observers
Chapter 11: Data: Capturing, Prioritizing, and Communicating
Part III—Deciding Whether to Use Paper
Chapter 12: What Paper Is (and Isn't) Good For
Chapter 13: The Politics of Paper Prototyping
Chapter 14: When to Use Paper
Part IV—Broadening the Focus
Chapter 15: Examples of User-Centered Design
Chapter 16: Final Thoughts
References
Index
Figure Credits
About the Author