3D Game Programming With DirectX 8.0
Clayton E Crooks
- 出版商: Charles River Media
- 出版日期: 2001-12-20
- 售價: $1,800
- 貴賓價: 9.5 折 $1,710
- 語言: 英文
- 頁數: 382
- 裝訂: Paperback
- ISBN: 1584500867
- ISBN-13: 9781584500865
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相關分類:
遊戲引擎 Game-engine
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Summary
Using DirectX 8.0, this book and CD-ROM covers every aspect of a game project cycle including developing music, sound effects, 2D and 3D graphics, and the programming of a first person shooter game. Written for beginner to intermediate level programmers and/or designers, this invaluable resource provides models, complete source code, and all the tools needed to create a complete game. The program used throughout is DirectX 8.0, an engine that can be used by Visual Basic developers and still maintain excellent frame rates. The book explores the creation of graphics and provides the skills and software needed to complete a project, so it is a “must-have” for anyone with the desire to design 2D or 3D games with DirectX 8.0.
Table of Contents
CH 1: Overview of Game Project; CH 2: Creating and Editing Music; CH 3: Sound Effects; CH 4: Designing 2D Graphics; CH 5: Creation of Textures; CH 6: Low Polygon 3D Character Modeling; CH 7: 3D Object Modeling; CH 8: Skinning; CH 9: Level Designs and Terrains; CH 10: Programming the Sound Engine; CH 11: Programming the 2D Sprites; CH 12: Basics of the 3D Engine; CH 13: Using the 3D Engine; CH 14: Creating the First Person Shooter