Graphics Programming Methods (Hardcover)
暫譯: 圖形程式設計方法 (精裝版)
Jeff Lander
- 出版商: Charles River Media
- 出版日期: 2003-07-24
- 售價: $1,320
- 語言: 英文
- 頁數: 406
- 裝訂: Hardcover
- ISBN: 1584502991
- ISBN-13: 9781584502999
已絕版
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商品描述
Summary
The capabilities and computational speed of today's hardware have dramatically enhanced graphics technology. These improvements happen so quickly, however, that it is often difficult for programmers to keep pace. Graphics Programming Methods is a unique collection of application and technique-driven articles that provide practical methods for solving problems facing every graphics programmer. Each article is written by an experienced programmer and details how to apply new techniques or improve upon widely-used methods.
Using interesting and advanced research, the collection addresses key issues in animation, geometry, and rendering. All of the research is presented in a practical and approachable manner and most examples include full source code, making immediate implementation of the techniques possible. This innovative collection is a must-have resource for graphics programmers that will help you think critically, expand your knowledge, and create new methods of your own.
商品描述(中文翻譯)
摘要
當今硬體的能力和計算速度大幅提升了圖形技術。然而,這些改進發生得如此迅速,以至於程序員往往難以跟上。《圖形編程方法》是一部獨特的應用和技術驅動的文章集,提供了解決每位圖形程序員面臨的問題的實用方法。每篇文章均由經驗豐富的程序員撰寫,詳細說明如何應用新技術或改進廣泛使用的方法。
這部作品利用有趣且先進的研究,針對動畫、幾何和渲染等關鍵問題進行探討。所有研究均以實用且易於接近的方式呈現,大多數範例包括完整的源代碼,使得技術的即時實施成為可能。這部創新的作品是圖形程序員必備的資源,將幫助你批判性思考、擴展知識並創造出自己的新方法。
