Visual Computing: Geometry, Graphics, And Vision (Hardcover)

Frank Nielsen

  • 出版商: Charles River Media
  • 出版日期: 2005-08-02
  • 售價: $1,860
  • 貴賓價: 9.5$1,767
  • 語言: 英文
  • 頁數: 1
  • 裝訂: Hardcover
  • ISBN: 1584504277
  • ISBN-13: 9781584504276
  • 無法訂購

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商品描述

Visual Computing: Geometry, Graphics, and Vision is a concise introduction to common notions, methodologies, data structures, and algorithmic techniques arising in the mature fields of computer graphics, vision, and computational geometry. The central goal of the book is to provide a global and unified view of the rich interdisciplinary visual computing field. The book is written for undergraduate students and game development and graphics professionals. Lecturers in computer graphics and vision will also find it complementary and valuable. The book aims at broadening and fostering readers’ knowledge of essential 3D techniques by providing a sizeable overall picture and describing essential concepts. Throughout the book, appropriate real world applications are covered to illustrate uses and generate interest in adjacent fields. The book also provides concise C++ code for common tasks that will be of interest to a broad audience of practitioners.

Key Features * Provides a concise text and professional reference on the cross-disciplinary field of visual computing * Complements traditional textbooks in computer graphics/geometry/vision * Provides concise C++ code for common tasks that will appeal to a broad audience of practitioners * Includes a color insert to illustrate principles covered * Includes a companion Web site with additional information, details, and code from the book