Emergence in Games (Hardcover)

Penny Sweetser

  • 出版商: Charles River Media
  • 出版日期: 2007-11-29
  • 定價: $1,650
  • 售價: 5.0$825
  • 語言: 英文
  • 頁數: 464
  • 裝訂: Hardcover
  • ISBN: 1584505516
  • ISBN-13: 9781584505518
  • 相關分類: 遊戲設計 Game-design
  • 立即出貨(限量) (庫存=3)

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商品描述

Description

The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. An emergent approach to game development involves the creation of a globally designed game system that provides rules and boundaries for player interactions, rather than prescribed paths. Emergence in Games provides a detailed foundation for applying the theory and practice of emergence in games to game design. Emergent narrative, characters and agents, and game worlds are covered and a hands-on tutorial and case study allow the reader to the put the skills and ideas presented into practice.

商品描述(中文翻譯)

描述

遊戲開發的未來方向是朝著更靈活、更真實和更互動的遊戲世界發展。然而,目前的遊戲設計方法只允許預先編寫的玩家交流和靜態物體和環境,無法實現其他任何形式。一種新興的遊戲開發方法是創建一個全球設計的遊戲系統,為玩家互動提供規則和界限,而不是預先設定的路徑。《遊戲中的新興》提供了將新興理論和實踐應用於遊戲設計的詳細基礎。該書涵蓋了新興敘事、角色和代理人以及遊戲世界,並提供了實踐技能和理念的實際教程和案例研究。