OpenGL ES Game Development

Dave Astle, Dave Durnil

  • 出版商: Premier Press
  • 出版日期: 2004-09-16
  • 定價: $1,120
  • 售價: 6.0$672
  • 語言: 英文
  • 頁數: 400
  • 裝訂: Paperback
  • ISBN: 1592003702
  • ISBN-13: 9781592003709
  • 相關分類: OpenGL
  • 立即出貨(限量) (庫存=1)




"OpenGL ES Game Development" offers an in-depth look into the OpenGL ES standard and what the new embedded systems graphics library will provide for game developers. It covers OpenGL ES, EGL, game development, and platforms that are currently available. It also covers the problems involved in mobile game development with OpenGL ES and includes an overview of fixed point math and other areas of cell phone limitations that must be considered before creating mobile games. Youll walk through the steps required to develop a game on mobile platforms and the process involved with distributing your game via carriers.


Table of Contents:

1. Introduction
2. The EGL Interface
3. OpenGL ES
4. A Fixed-Point Math Primer
5. Developing OpenGL ES Games
6. Limitations of the Medium
7. Audio for Mobile Devices
8. 3D Game Engines for Mobile Devices
9. The Future
10. Mobile Business Model