Developing Games in Java
暫譯: 用 Java 開發遊戲
David Brackeen, Bret Barker, Lawrence Vanhelsuwe
- 出版商: New Riders
- 出版日期: 2003-08-31
- 售價: $2,700
- 貴賓價: 9.5 折 $2,565
- 語言: 英文
- 頁數: 1008
- 裝訂: Paperback
- ISBN: 1592730051
- ISBN-13: 9781592730056
-
相關分類:
Java 程式語言
已絕版
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商品描述
Learn Java programming and how it works in game development. This book teaches game programming using Java - combining the code with 3D graphics. You'll learn how to create a complete 3D shooter game, add smart Artificial Intelligence and smooth Multi-Player capabilities to a game and master techniques for full-screen graphics, hardware-accelerated images, and cool sound effects.
Java is quickly becoming an alternative to C++ in the game market. Java Game Programming covers java for games unlike any other book currently available. Instead of creating card games or unusable 3D engines like other books, readers will learn how to create a complete 3D shooter game by the end of this book. Key features covered in this book include: Java 2 Game Programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, 3D level editors, artificial intelligence, path-finding, and collision detection, game Scripting, multi-player game engine all through using up-to-date tools like ANT and BeanShell.
商品描述(中文翻譯)
學習 Java 程式設計及其在遊戲開發中的運作。本書教授使用 Java 進行遊戲程式設計,將程式碼與 3D 圖形結合。您將學會如何創建一個完整的 3D 射擊遊戲,為遊戲添加智能人工智慧和流暢的多人遊玩功能,並掌握全螢幕圖形、硬體加速影像和酷炫音效的技術。
Java 正迅速成為遊戲市場中 C++ 的替代選擇。《Java 遊戲程式設計》涵蓋了與遊戲相關的 Java,與目前市場上其他書籍截然不同。本書不會像其他書籍那樣創建紙牌遊戲或無法使用的 3D 引擎,而是讓讀者在本書結束時學會如何創建一個完整的 3D 射擊遊戲。本書涵蓋的主要特點包括:Java 2 遊戲程式設計技術,包括最新的 2D 圖形和音效技術、3D 圖形和場景管理、3D 關卡編輯器、人工智慧、路徑尋找和碰撞檢測、遊戲腳本編寫、多人遊戲引擎,所有這些都是通過使用最新的工具如 ANT 和 BeanShell 來實現的。
