The Art of Interaction: What Hci Can Learn from Interactive Art
暫譯: 互動的藝術:HCI 可以從互動藝術中學到什麼
Edmonds, Ernest
- 出版商: Springer
- 出版日期: 2026-01-28
- 售價: $1,760
- 貴賓價: 9.5 折 $1,672
- 語言: 英文
- 頁數: 68
- 裝訂: Quality Paper - also called trade paper
- ISBN: 3032142598
- ISBN-13: 9783032142597
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相關分類:
交互設計 Interaction-design
海外代購書籍(需單獨結帳)
商品描述
This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and the amplification of that important human capability within their work. This book answers these questions from the perspective that interactive art has become a common part of life as a result of the many ways in which the computer and the Internet have facilitated it. HCI is as important to interactive art as color mixing is fundamental to painting. The book reviews recent work that looks at these issues through art research. In interactive digital art, the artist is concerned with how the artwork behaves, how the audience interacts with it, and, ultimately, how participants experience and engage with art. The values of art are deeply human and increasingly relevant to HCI as its focus moves from product design toward social benefits and the support of human creativity. The book examines these issues through a series of case studies and also brings together a collection of research results from art practice that illuminate this significant new and expanding area. In particular, this book points readers toward a much-needed critical language that they can use to describe, compare, and frame research in HCI support for creativity. This second edition updates the material where appropriate and adds a new case study.
商品描述(中文翻譯)
這本書繼續探討人機互動(HCI)如何從藝術中學習的問題。它考慮到如何通過研究藝術來推進HCI的研究議程,以及HCI從業者如何在其工作中改善創造力支持並擴大這一重要人類能力。這本書從互動藝術已成為生活中常見的一部分的角度來回答這些問題,這是由於計算機和互聯網促進了許多方式的發展。HCI對於互動藝術的重要性就如同顏色混合對於繪畫的基本性。書中回顧了最近通過藝術研究來探討這些問題的工作。在互動數位藝術中,藝術家關注的是藝術作品的行為、觀眾如何與之互動,以及最終參與者如何體驗和參與藝術。藝術的價值是深具人性且與HCI日益相關,因為HCI的重點正從產品設計轉向社會效益和對人類創造力的支持。這本書通過一系列案例研究來檢視這些問題,並匯集了來自藝術實踐的研究結果,照亮這一重要的新興領域。特別是,這本書指引讀者使用一種急需的批判性語言來描述、比較和框架HCI對創造力的支持研究。本書的第二版在適當的地方更新了材料,並增加了一個新的案例研究。
作者簡介
Ernest Edmonds is a pioneer computer artist and HCI innovator for whom combing creative arts practice with creative technologies has been a life-long pursuit. In 2017, he won both the ACM SIGCHI Lifetime Achievement Award for Practice in Human-Computer Interaction and the ACM SIGGRAPH Distinguished Artist Award for Lifetime Achievement in Digital Art. He is a chairman of the Board of ISEA International, whose main activity is the annual International Symposium on Electronic Art that began in 1988. Ernest was born in London in 1942 and, having started at Leicester Polytechnic (now De Montfort University-DMU), he then worked at Loughborough University and the University of Technology, Sydney, before returning to DMU as a professor of Computational Art and Director of the Institute of Creative Technologies. He is now Emeritus Professor at DMU.
作者簡介(中文翻譯)
厄尼斯特·艾德蒙茲是一位開創性的電腦藝術家及人機互動(HCI)創新者,他一生的追求是將創意藝術實踐與創意技術相結合。2017年,他獲得了ACM SIGCHI人機互動實踐終身成就獎以及ACM SIGGRAPH數位藝術終身成就獎。他是ISEA國際的董事會主席,該組織的主要活動是自1988年開始的年度國際電子藝術研討會。厄尼斯特於1942年出生於倫敦,最初在萊斯特理工學院(現為德蒙福特大學-DMU)就讀,之後在拉夫堡大學和悉尼科技大學工作,然後回到DMU擔任計算藝術教授及創意技術研究所所長。現在,他是DMU的名譽教授。