Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)
暫譯: 即時視覺效果於遊戲程式設計(遊戲媒體與社會效果)

Chang-Hun Kim

  • 出版商: Springer
  • 出版日期: 2016-10-23
  • 售價: $4,070
  • 貴賓價: 9.5$3,867
  • 語言: 英文
  • 頁數: 240
  • 裝訂: Paperback
  • ISBN: 9811013489
  • ISBN-13: 9789811013485
  • 海外代購書籍(需單獨結帳)

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商品描述

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game industry, due to the high technical barriers. Readers of this book can learn not only the theories about the latest VFX techniques, but also the methodology of game programming, step by step. The practical VFX processing techniques introduced in this book will provide very helpful information to game programmers. Due to the lack of instructional books about VFX-related game programming, the demand for knowledge regarding these high-tech VFXs might be very high.

商品描述(中文翻譯)

本書介紹了最新的視覺特效(VFX)技術,這些技術可以應用於遊戲程式設計。基於物理的 VFX 技術,如水、火、煙霧和風的實用性,已通過在電影和影像中的積極參與和利用而得到證明。然而,由於技術門檻高,這些技術尚未在遊戲產業中得到廣泛應用。本書的讀者不僅可以學習有關最新 VFX 技術的理論,還可以逐步掌握遊戲程式設計的方法論。本書介紹的實用 VFX 處理技術將為遊戲程式設計師提供非常有幫助的信息。由於缺乏有關 VFX 相關遊戲程式設計的教學書籍,對這些高科技 VFX 知識的需求可能非常高。