Game Development Concepts in C++: Elevate Your Skills with Unreal Engine
暫譯: C++ 遊戲開發概念:使用 Unreal Engine 提升您的技能

Moon, Sheikh Sohel

  • 出版商: Apress
  • 出版日期: 2025-07-25
  • 售價: $2,000
  • 貴賓價: 9.5$1,900
  • 語言: 英文
  • 頁數: 917
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 9798868813986
  • ISBN-13: 9798868813986
  • 相關分類: C++ 程式語言Unreal
  • 尚未上市,無法訂購

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商品描述

Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.

Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++.

By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.

You will:

  • Understand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects.
  • Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity.
  • Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer.
  • See how different mechanics work together to create engaging gameplay experiences.

商品描述(中文翻譯)

利用 Unreal Engine 使用 C++ 實現各種機制。本書提供了有關 C++ 遊戲機制編程的知識和實踐,並附有詳細的數學和程式解釋。

本書詳細介紹了從碰撞機制和 AI 路徑尋找到網絡和高級物理的所有內容,提供了一種全面的遊戲開發方法,確保您能充分利用遊戲體驗。您將專注於角色機制、環境互動、戰鬥系統和視覺效果,深入了解如何在 C++ 中實現這些功能。

當您完成本書時,您將能夠創建複雜的遊戲機制,並使您的項目在優化和性能上更具挑戰性。無論您是想提升技能還是嘗試新技術,《Game Dev Concepts in C++ for Unreal Engine Practitioners》都能為您提供正確的指導,幫助您在這個競爭激烈的遊戲開發世界中脫穎而出。

您將會:
- 理解詳細的場景,展示每個機制如何應用於現實世界的遊戲開發項目。
- 利用現成的模板代碼,更快速地在您的遊戲中實現機制,節省時間並提高生產力。
- 發展您在高級 Unreal Engine 和 C++ 編程方面的技能,使您成為一名多才多藝且熟練的遊戲開發者。
- 了解不同的機制如何協同工作,創造引人入勝的遊戲體驗。

作者簡介

Sheikh Sohel Moon is a passionate Game and VR Developer dedicated to creating immersive experiences. He has over five years of experience in Unreal Engine and VR, including game design, programming, and optimization. He likes to stay up-to-date with the latest technologies and trends in the gaming industry and under his leadership projects have earned recognition, such as being featured in Epic Mega Grant submissions and the Netflix series 'The Future of...'.

He is extremely committed to constructive power of games and virtual reality in creating meaningful experiences. His work has been acknowledged in prestigious competitions, including the Hult Prize and the Khulna University CSE FEST, highlighting his contributions to the field. Sohel holds a degree in Computer Science and Engineering from Khulna University and continues to push the boundaries of interactive digital experiences through his freelance work and self-driven projects.

作者簡介(中文翻譯)

Sheikh Sohel Moon 是一位熱情的遊戲與虛擬實境開發者,致力於創造沉浸式體驗。他在 Unreal Engine 和虛擬實境方面擁有超過五年的經驗,包括遊戲設計、程式編寫和優化。他喜歡隨時掌握遊戲產業中的最新技術和趨勢,在他的領導下,項目獲得了認可,例如在 Epic Mega Grant 提交中被特別提及,以及在 Netflix 系列《未來的...》中亮相。 他對於遊戲和虛擬實境在創造有意義的體驗方面的建設性力量極為投入。他的工作在多個知名競賽中獲得認可,包括 Hult Prize 和 Khulna University CSE FEST,突顯了他對該領域的貢獻。Sohel 擁有 Khulna University 的計算機科學與工程學位,並透過自由職業工作和自我驅動的項目不斷推動互動數位體驗的邊界。

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