Inclusive Design for a Digital World: Designing with Accessibility in Mind
暫譯: 數位世界的包容性設計:以可及性為考量的設計

Gilbert, Reginé M.

  • 出版商: Apress
  • 出版日期: 2025-11-02
  • 售價: $1,570
  • 貴賓價: 9.5$1,492
  • 語言: 英文
  • 頁數: 564
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 9798868818196
  • ISBN-13: 9798868818196
  • 相關分類: 使用者經驗 UX
  • 海外代購書籍(需單獨結帳)

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商品描述

Approach digital design with care, curiosity, and the people most often left out. This book invites you to rethink how we create digital systems, products, and tools, not just to meet accessibility requirements, but to shape a more inclusive future. UX design professor and author Regine Gilbert provides a thoughtful, practical, and global perspective on designing with empathy and intention across websites, apps, games, and emerging technologies like AI, VR, and AR.

This expanded edition reflects the rapid evolution of the tech landscape. It features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG 2.2), the European Accessibility Act, and international standards. It also explores the intersection of AI and accessibility, examining both the promises and risks of machine learning, automated tools, and algorithmic bias. You'll learn how to ask better questions, challenge assumptions, and design for real human experiences, especially for those historically excluded.

Inclusive Design for a Digital World, Second Edition isn't a checklist or a fix-it manual, it's a collection of reflections, case studies, questions, and examples that help you design with more people in mind from the start. Whether you're working on a subway kiosk, an AI chatbot, a learning app, or a video game, inclusive design is about recognizing who's being left out and doing the work to build systems that allow more people to participate, contribute, and belong.

What You Will Learn:

    Apply WCAG 2.2 and understand how to meet international compliance requirements Navigate the European Accessibility Act (EAA) and its implications for digital products Design inclusive experiences for users with visual, motor, auditory, and cognitive disabilities Identify how AI and machine learning impact accessibility and inclusion--both positively and negatively Incorporate assistive technologies into your design and testing workflows Create accessible mobile apps, websites, video games, and immersive experiences like VR and AR Conduct user research and usability testing with diverse participants Build inclusive design systems and content architectures from the ground up
Who This Book Is For Designers, developers, researchers, product managers, content strategists, educators, and technologists working to embed inclusion into every phase of the digital product lifecycle, with a special emphasis on those exploring the impact of AI on accessibility.

商品描述(中文翻譯)

以謹慎、好奇心和關注那些經常被排除在外的人來接觸數位設計。本書邀請您重新思考我們如何創建數位系統、產品和工具,不僅是為了滿足可及性要求,而是為了塑造一個更具包容性的未來。UX 設計教授及作者 Regine Gilbert 提供了一個深思熟慮、實用且全球化的視角,關於如何在網站、應用程式、遊戲以及像 AI、VR 和 AR 等新興技術中,以同理心和意圖進行設計。

這本擴充版反映了科技領域的快速演變。它提供了有關網頁內容可及性指導方針(WCAG 2.2)、歐洲可及性法案及國際標準的最新指導。它還探討了 AI 與可及性的交集,檢視機器學習、自動化工具和算法偏見的承諾與風險。您將學會如何提出更好的問題、挑戰假設,並為真實的人類體驗進行設計,特別是針對那些歷史上被排除的人。

《數位世界的包容性設計,第二版》並不是一個檢查清單或修正手冊,而是一系列反思、案例研究、問題和範例的集合,幫助您從一開始就考慮更多人的需求。無論您是在設計地鐵自助服務機、AI 聊天機器人、學習應用程式或視頻遊戲,包容性設計都是關於認識到誰被排除在外,並努力建立讓更多人能夠參與、貢獻和歸屬的系統。

您將學到的內容:
- 應用 WCAG 2.2 並了解如何滿足國際合規要求
- 瀏覽歐洲可及性法案(EAA)及其對數位產品的影響
- 為視覺、運動、聽覺和認知障礙的用戶設計包容性體驗
- 確定 AI 和機器學習如何影響可及性和包容性——正面和負面
- 將輔助技術納入您的設計和測試工作流程
- 創建可及的移動應用程式、網站、視頻遊戲以及像 VR 和 AR 這樣的沉浸式體驗
- 與多元參與者進行用戶研究和可用性測試
- 從零開始建立包容性設計系統和內容架構

本書適合對象:
設計師、開發人員、研究人員、產品經理、內容策略師、教育工作者和技術專家,致力於在數位產品生命周期的每個階段嵌入包容性,特別強調那些探索 AI 對可及性影響的人。

作者簡介

Reginé Gilbert is a designer, educator, and author whose work sits at the intersection of inclusive design, emerging technology, and transformational leadership. With a focus on accessibility and equity, she helps organizations and teams navigate change through human-centered design and inclusive digital practices. Her research explores how inclusive design principles can shape the development of technologies like AI, XR, and spatial computing to better serve diverse communities.

She is the author of Inclusive Design for a Digital World and co-author of the forthcoming Human Spatial Computing (Oxford University Press, 2025).With more than a decade of experience across tech and education, Reginé brings a systems-thinking approach to change management, supporting teams in building accessible, future-ready products that center people from the start.

作者簡介(中文翻譯)

Reginé Gilbert 是一位設計師、教育者和作者,她的工作位於包容性設計、新興技術和轉型領導的交匯處。她專注於可及性和公平性,幫助組織和團隊通過以人為中心的設計和包容性數位實踐來應對變革。她的研究探討了包容性設計原則如何塑造人工智慧(AI)、擴增實境(XR)和空間計算等技術的發展,以更好地服務多元社群。她是《Inclusive Design for a Digital World》的作者,並且是即將出版的《Human Spatial Computing》(牛津大學出版社,2025)的共同作者。擁有超過十年的科技和教育經驗,Reginé 以系統思維的方法來進行變革管理,支持團隊建立以人為中心的可及性和未來準備的產品。