Game Theory and Behavior

Carpenter, Jeffrey, Robbett, Andrea

  • 出版商: Summit Valley Press
  • 出版日期: 2022-12-06
  • 售價: $4,340
  • 貴賓價: 9.5$4,123
  • 語言: 英文
  • 頁數: 768
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 0262047292
  • ISBN-13: 9780262047296
  • 下單後立即進貨 (約3~6週)

商品描述

An introduction to game theory that offers not only theoretical tools but also the intuition and behavioral insights to apply these tools to real-world situations.

This introductory text on game theory provides students with both the theoretical tools to analyze situations through the logic of game theory and the intuition and behavioral insights to apply these tools to real-world situations. It is unique among game theory texts in offering a clear, formal introduction to standard game theory while incorporating evidence from experimental data and introducing recent behavioral models. Students will not only learn about incentives, how to represent situations as games, and what agents "should" do in these situations, but they will also be presented with evidence that either confirms the theoretical assumptions or suggests a way in which the theory might be updated.

Features:

  • Each chapter begins with a motivating example that can be run as an experiment and ends with a discussion of the behavior in the example.
  • Parts I-IV cover the fundamental "nuts and bolts" of any introductory game theory course, including the theory of games, simple games with simultaneous decision making by players, sequential move games, and incomplete information in simultaneous and sequential move games.
  • Parts V-VII apply the tools developed in previous sections to bargaining, cooperative game theory, market design, social dilemmas, and social choice and voting.
  • Part VIII offers a more in-depth discussion of behavioral game theory models including evolutionary and psychological game theory.
  • Instructor resources include solutions to end-of-chapter exercises, worksheets for running each chapter's experimental games using pencil and paper, and the oTree codes for running the games online.

商品描述(中文翻譯)

這本介紹博弈論的書籍不僅提供理論工具,還提供直覺和行為洞察力,以將這些工具應用於現實世界的情境。這本入門書籍介紹了博弈論的理論工具,讓學生能夠透過博弈論的邏輯分析情境,並提供直覺和行為洞察力,以將這些工具應用於現實世界的情境。這本書在博弈論教材中獨一無二,它提供了對標準博弈論的清晰、正式介紹,同時結合了實驗數據的證據和最新的行為模型。學生不僅會學習到激勵因素、如何將情境表示為博弈,以及在這些情境中代理人應該做什麼,還會被呈現出證據,這些證據要麼證實了理論假設,要麼提出了理論可能需要更新的方式。

特點:
- 每章開始時都有一個激勵性的例子,可以作為實驗運行,並以對該例子中行為的討論結束。
- 第一部分至第四部分涵蓋了任何入門博弈論課程的基本要素,包括博弈論理論、玩家同時做出決策的簡單博弈、順序移動博弈,以及同時和順序移動博弈中的不完全信息。
- 第五部分至第七部分將前面部分中發展的工具應用於協商、合作博弈論、市場設計、社會困境以及社會選擇和投票。
- 第八部分更深入地討論了行為博弈論模型,包括演化和心理博弈論。
- 教師資源包括章末習題的解答、使用鉛筆和紙張運行每章實驗遊戲的工作表,以及在線運行遊戲的oTree代碼。

作者簡介

Jeffrey Carpenter is James Jermain Professor of Political Economy at Middlebury College. Andrea Robbett is Associate Professor in the Economics Department at Middlebury College.

作者簡介(中文翻譯)

Jeffrey Carpenter是Middlebury College的James Jermain政治經濟學教授。Andrea Robbett是Middlebury College經濟學系的副教授。