Game AI Pro 360: Guide to Character Behavior

Rabin, Steve

買這商品的人也買了...

商品描述

Steve Rabin's Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers character behavior in game AI. This volume is complete with articles by leading game AI programmers that focus on individual AI behavior such as character interactions, modelling knowledge, efficient simulation, difficulty balancing, and making decisions with case studies from both commercial and indie games.

 

Key Features

 

 

 

 

 

 

  • Provides real-life case studies of game AI in published commercial games
  • Material by top developers and researchers in Game AI
  • Downloadable demos and/or source code available online

商品描述(中文翻譯)

Steve Rabin的《Game AI Pro 360: Guide to Character Behavior》將他之前三本《Game AI Pro》的尖端資訊匯集成一本方便的單一來源選集,涵蓋了遊戲AI中的角色行為。這本書包含了領先的遊戲AI程式設計師撰寫的文章,重點討論個別的AI行為,如角色互動、知識建模、高效模擬、難度平衡以及以商業和獨立遊戲為案例的決策制定。

主要特點:

- 提供已發行商業遊戲中遊戲AI的實際案例研究
- 由頂尖開發人員和遊戲AI研究人員提供的資料
- 可在線下載演示和/或原始碼

作者簡介

Steve Rabin has 15 years at Nintendo of America, 4 years at various game developer start-ups, and 7 years of college teaching experience. He has been the invited keynote speaker at several academic AI conferences, founder and summit advisor for the AI Summit at GDC, GDC speaker, and founder/manager of the AI Game Programmers Guild.

作者簡介(中文翻譯)

Steve Rabin在任天堂美國分公司擔任了15年的工作,並在各種遊戲開發初創公司工作了4年,還有7年的大學教學經驗。他曾應邀成為多個學術人工智慧會議的主題演講嘉賓,是GDC AI峰會的創辦人和顧問,也是GDC的演講嘉賓,同時還是AI遊戲程式設計師協會的創辦人和經理。