3D Graphics Programming: Games and Beyond
暫譯: 3D圖形程式設計:遊戲及其延伸應用
Sergei Savchenko
- 出版商: SAMS
- 出版日期: 2000-07-24
- 售價: $1,900
- 貴賓價: 9.5 折 $1,805
- 語言: 英文
- 頁數: 384
- 裝訂: Paperback
- ISBN: 0672319292
- ISBN-13: 9780672319297
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相關分類:
3D建模 3D-modeling
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商品描述
3D Graphics Programming: Games & Beyond is a comprehensive guide to polygonal 3D graphics with an emphasis on techniques used in computer games. It contains descriptions of the most useful algorithms and combines them with practical programming examples to give programmers more control over their programs. The books structured approach enables programmers to create their own libraries if necessary. It offers a firm theoretical base that is presented in an intuitive manner. Describing both theoretical and practical issues, the book examines thoroughly the underlying mathematical principles of 3D graphics. It gives code examples and illustrations of vital concepts using an included library, which is well commented, easy to examine, change or use.
商品描述(中文翻譯)
《3D圖形程式設計:遊戲與其他》是一本全面介紹多邊形3D圖形的指南,重點在於電腦遊戲中使用的技術。書中包含了最有用的演算法描述,並結合實用的程式範例,讓程式設計師能夠更好地控制他們的程式。這本書的結構化方法使程式設計師在必要時能夠創建自己的函式庫。它提供了堅實的理論基礎,以直觀的方式呈現。書中詳細探討了3D圖形的基本數學原理,描述了理論和實踐問題。它提供了程式碼範例和重要概念的插圖,並使用附帶的函式庫,該函式庫有良好的註解,易於檢查、修改或使用。
