The Ethics of Virtual and Augmented Reality: Building Worlds

Ramirez, Erick Jose

  • 出版商: Routledge
  • 出版日期: 2024-01-29
  • 售價: $2,300
  • 貴賓價: 9.5$2,185
  • 語言: 英文
  • 頁數: 208
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1032181478
  • ISBN-13: 9781032181479
  • 相關分類: VR/AR
  • 海外代購書籍(需單獨結帳)

商品描述

This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better understand the many varieties of virtual experiences.

The author provides compelling evidence that VR simulations are capable of producing "virtually real" experiences in people. He also provides a framework for understanding when and how simulations induce virtually real experiences. From these insights, the book shows that virtually real experiences are responsible for several unaddressed ethical issues in VR research and design. Experimental philosophers, moral psychologists, and institutional review boards must become sensitive to the ethical issues involved between designing "realistic" virtual dilemmas, for good data collection, and avoiding virtually real trauma. Ethicists and game designers must do more to ensure that their simulations don't inculcate harmful character traits. Virtually real experiences, the author claims, can make virtual relationships meaningful, productive, and conducive to welfare but they can also be used to systematically mislead and manipulate users about the nature of their experiences.

The Ethics of Virtual and Augmented Reality will appeal to philosophers working in applied ethics, philosophy of technology, and aesthetics, as well as researchers and students interested in game studies and game design.

商品描述(中文翻譯)

這本書提供了關於虛擬實境對使用者影響的新思維和評估方式。它主張我們必須超越傳統的心理學概念,對虛擬實境的「存在感」進行更深入的理解,以更好地理解各種虛擬體驗。

作者提供了令人信服的證據,證明虛擬實境模擬能夠在人們身上產生「幾乎真實」的體驗。他還提供了一個框架,用於理解模擬何時以及如何引起幾乎真實的體驗。從這些洞察中,本書顯示幾乎真實的體驗對虛擬實境研究和設計中存在一些未解決的倫理問題。實驗哲學家、道德心理學家和機構審查委員會必須對設計「逼真」虛擬困境時涉及的倫理問題保持敏感,以進行良好的數據收集,並避免幾乎真實的創傷。倫理學家和遊戲設計師必須更多地確保他們的模擬不會灌輸有害的性格特徵。作者聲稱,幾乎真實的體驗可以使虛擬關係有意義、有成效並有益於福祉,但它們也可以被用來系統性地誤導和操縱使用者對其體驗的本質。

《虛擬與擴增實境的倫理學》將吸引應用倫理學、技術哲學和美學領域的哲學家,以及對遊戲研究和遊戲設計感興趣的研究人員和學生。

作者簡介

Erick Jose Ramirez is Associate Professor of Philosophy at Santa Clara University, USA.

作者簡介(中文翻譯)

Erick Jose Ramirez 是美國聖塔克拉拉大學哲學副教授。