Game Design Deep Dive: Soulslike

Bycer, Joshua

  • 出版商: CRC
  • 出版日期: 2024-05-02
  • 售價: $2,190
  • 貴賓價: 9.5$2,081
  • 語言: 英文
  • 頁數: 164
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1032581158
  • ISBN-13: 9781032581156
  • 相關分類: 遊戲設計 Game-design
  • 海外代購書籍(需單獨結帳)

商品描述

Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has led to studios chasing after them hit after hit. In this book, Josh will cover the history of the genre and popular soulslike games of the 2010s and discuss what aspects of design make a game a soulslike.

  • The first book looking at the history of the genre
  • A breakdown of both action and RPG design for fans and designers of both
  • A lesson on difficulty in games and why harder doesn't mean better

商品描述(中文翻譯)

遊戲設計評論家Joshua Bycer再次帶來《遊戲設計深度系列》的新作,這次專注於最年輕的遊戲類型:soulslike。在過去十年中,From Software定義了一個新的遊戲類型,引領了許多工作室不斷追逐他們的成功。在這本書中,Josh將介紹這個類型的歷史以及2010年代流行的soulslike遊戲,並討論哪些設計元素使遊戲成為soulslike。


  • 第一本探討這個類型歷史的書籍

  • 為粉絲和設計師提供動作和角色扮演設計的詳細分析

  • 關於遊戲難度的教學,以及為什麼更難不一定意味著更好

作者簡介

Joshua Bycer is a Game Design Critic with more than 7 years of experience critically analyzing game design and the industry itself. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.

作者簡介(中文翻譯)

Joshua Bycer 是一位遊戲設計評論家,擁有超過7年的經驗,專注於批判性分析遊戲設計和遊戲產業本身。在這段時間裡,他通過 Game-Wisdom.com 採訪了數百位遊戲開發者和業界成員,探討了設計視頻遊戲的意義。