Software in 30 Days: How Agile Managers Beat the Odds, Delight Their Customers, And Leave Competitors In the Dust (Paperback)
暫譯: 30天軟體:敏捷管理者如何逆轉勝利、讓客戶滿意,並將競爭對手拋在腦後 (平裝本)
Ken Schwaber
- 出版商: Wiley
- 出版日期: 2012-05-01
- 售價: $1,040
- 貴賓價: 9.5 折 $988
- 語言: 英文
- 頁數: 216
- 裝訂: Paperback
- ISBN: 1118206665
- ISBN-13: 9781118206669
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相關分類:
Agile Software
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相關翻譯:
告別瀑布,擁抱 Scrum:解析微軟與 Adobe 如何在 30 天內開發出新軟體 (Software in 30 Days: How Agile Managers Beat the Odds, Delight Their Customers, And Leave Competitors In the Dust) (繁中版)
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商品描述
Software in 30 Days summarizes the Agile and Scrum software development method, which allows creation of game-changing software, in just 30 days. Projects that use it are three times more successful than those that don't. Software in 30 Days is for the business manager, the entrepreneur, the product development manager, or IT manager who wants to develop software better and faster than they now believe possible. Learn how this unorthodox process works, how to get started, and how to succeed. Control risk, manage projects, and have your people succeed with simple but profound shifts in the thinking.
The authors explain powerful concepts such as the art of the possible, bottom-up intelligence, and why it's good to fail early—all with no risk greater than thirty days.
- The productivity gain vs traditional "waterfall" methods has been over 100% on many projects
- Author Ken Schwaber is a co-founder of the Agile software movement, and co-creator, with Jeff Sutherland, of the "Scrum" technique for building software in 30 days
- Coauthor Jeff Sutherland was cosigner of the Agile Manifesto, which marked the start of the Agile movement
Software in 30 Days is a must-read for all managers and business owners who use software in their organizations or in their products and want to stop the cycle of slow, expensive software development. Programmers will want to buy copies for their managers and their customers so they will know how to collaborate to get the best work possible.
商品描述(中文翻譯)
一種徹底的方法,讓IT專案比任何人想像中更快、更便宜地完成
30天內完成軟體總結了敏捷(Agile)和Scrum軟體開發方法,這種方法能在短短30天內創造出改變遊戲規則的軟體。使用這種方法的專案成功率是未使用者的三倍。30天內完成軟體適合希望比目前認為可能的更好、更快地開發軟體的商業經理、企業家、產品開發經理或IT經理。了解這一非傳統過程如何運作、如何開始以及如何成功。控制風險、管理專案,並透過簡單但深刻的思維轉變讓你的團隊成功。
作者解釋了強大的概念,例如可能性的藝術、自下而上的智慧,以及為什麼早期失敗是好的——所有這些風險都不超過三十天。
- 與傳統的「瀑布式」方法相比,許多專案的生產力提升超過100%
- 作者Ken Schwaber是敏捷軟體運動的共同創始人,並與Jeff Sutherland共同創造了在30天內構建軟體的「Scrum」技術
- 共同作者Jeff Sutherland是敏捷宣言的共同簽署者,該宣言標誌著敏捷運動的開始
30天內完成軟體是所有在其組織或產品中使用軟體的經理和企業主必讀的書籍,旨在終止緩慢且昂貴的軟體開發循環。程式設計師將希望為他們的經理和客戶購買副本,以便他們了解如何協作以獲得最佳的工作成果。
