The Game Narrative Toolbox (Paperback)

Tobias Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler, Ann Lemay

  • 出版商: Focal Press
  • 出版日期: 2015-06-26
  • 售價: $1,780
  • 貴賓價: 9.5$1,691
  • 語言: 英文
  • 頁數: 264
  • 裝訂: Paperback
  • ISBN: 1138787086
  • ISBN-13: 9781138787087
  • 相關分類: Text-mining遊戲設計 Game-design
  • 立即出貨 (庫存=1)

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商品描述

Learn how to create compelling game storylines.

Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Finley, Ann Lemay, and Jennifer Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees in order to help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects.

This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.

商品描述(中文翻譯)

學習如何創造引人入勝的遊戲故事情節。

四位有經驗的遊戲敘事設計師,來自不同類型的遊戲開發領域,聯合起來創作了這本全面指南,介紹在電子遊戲行業中擔任作家和敘事設計師的工作內容。從概念到最終測試,《遊戲敘事工具箱》逐步引導讀者了解敘事設計師在開發團隊中的角色,以及在開發的每個階段所需的要求。作者Tobias Heussner、Toiya Finley、Ann Lemay和Jennifer Hepler根據真實經驗提供了寶貴的建議,幫助讀者撰寫引人入勝的以玩家為中心的故事和有效的對話樹,以便將從散文或螢幕寫作轉向互動式寫作。每章附有練習,讓讀者能夠撰寫自己的文件、大綱和遊戲對話範例,以應聘行業工作或開發獨立項目。

這是Focal Press的《遊戲設計工作坊》系列的第一部,對於希望為遊戲創造引人入勝故事情節的人來說,是必不可少的。