Game Theory: An Introduction, 3/e (Hardcover)
暫譯: 博弈論:入門(第三版,精裝本)

E. N. Barron

  • 出版商: Wiley
  • 出版日期: 2024-06-12
  • 售價: $1,800
  • 貴賓價: 9.8$1,764
  • 語言: 英文
  • 頁數: 576
  • ISBN: 1394169116
  • ISBN-13: 9781394169115
  • 下單後立即進貨 (約5~7天)

相關主題

商品描述

Authoritative and quantitative approach to modern game theory with applications from areas including economics, political science, computer science, and engineering

Game Theory acknowledges the role of mathematics in making logical and advantageous decisions in adversarial situations and provides a balanced treatment of the subject that is both conceptual and applied. This newly updated and revised Third Edition streamlines the text to introduce readers to the basic theories behind games in a less technical but still mathematically rigorous way, with many new real-world examples from various fields of study, including economics, political science, military science, finance, biological science, and general game playing.

The text introduces topics like repeated games, Bayesian equilibria, signaling games, bargaining games, evolutionary stable strategies, extensive games, and network and congestion games, which will be of interest across a wide range of disciplines. Separate sections in each chapter illustrate the use of Mathematica and Gambit software to create, analyze, and implement effective decision-making models.

A companion website contains the related Mathematica and Gambit data sets and code. Solutions, hints, and methods used to solve most problems to enable self-learning are in an Appendix.

Game Theory includes detailed information on:

  • The von Neumann Minimax Theorem and methods for solving any 2-person zero sum matrix game.
  • Two-person nonzero sum games solved for a Nash Equilibrium using nonlinear programming software or a calculus method. Nash Equilibria and Correlated Equilibria. Repeated games and punishment strategies to enforce cooperation
  • Games in Extensive Form for solving Bayesian and perfect information games using Gambit.
  • N-Person nonzero sum games, games with a continuum of strategies and many models in economics applications, duels, auctions, of Nash Equilibria, and the Stable Matching problem
  • Coalitions and characteristic functions of cooperative games, an exact nucleolus for three-player games, bargaining
  • Game theory in evolutionary processes and population games

A trusted and proven guide for students of mathematics, engineering, and economics, the Third Edition of Game Theory is also an excellent resource for researchers and practitioners in economics, finance, engineering, operations research, statistics, and computer science.

商品描述(中文翻譯)

現代博弈論的權威性和定量方法,應用於經濟學、政治學、計算機科學和工程等領域

博弈論 承認數學在對抗情境中做出邏輯和有利決策的角色,並提供了對該主題的平衡處理,既有概念性又有應用性。這本新修訂的第三版簡化了文本,以較不技術性的方式但仍然數學上嚴謹地向讀者介紹遊戲背後的基本理論,並提供了來自經濟學、政治學、軍事科學、金融、生物科學和一般遊戲等各個研究領域的許多新實例。

文本介紹了重複博弈、貝葉斯均衡、信號博弈、談判博弈、演化穩定策略、廣泛博弈以及網絡和擁堵博弈等主題,這些主題將吸引廣泛學科的興趣。每章的獨立部分展示了如何使用Mathematica和Gambit軟體來創建、分析和實施有效的決策模型。

伴隨網站包含相關的Mathematica和Gambit數據集及代碼。附錄中提供了解決大多數問題的解答、提示和方法,以便自學。

博弈論 包括以下詳細信息:


  • 冯·诺依曼最小最大定理及解決任何兩人零和矩陣博弈的方法。

  • 使用非線性編程軟體或微積分方法解決的兩人非零和博弈的納什均衡。納什均衡和相關均衡。重複博弈和懲罰策略以促進合作。

  • 使用Gambit解決貝葉斯和完全信息博弈的廣泛形式博弈。

  • N人非零和博弈、具有連續策略的博弈以及在經濟應用中的多種模型、決鬥、拍賣、納什均衡和穩定匹配問題。

  • 合作博弈的聯盟和特徵函數、三人博弈的精確核、談判。

  • 博弈論在演化過程和人口博弈中的應用。

作為數學、工程和經濟學學生的可信且經過驗證的指南,第三版的 博弈論 也是經濟學、金融、工程、運籌學、統計學和計算機科學研究人員和實務工作者的優秀資源。