OpenGL Insights (美國原版)

Patrick Cozzi , Christophe Riccio



Get Real-World Insight from Experienced Professionals in the OpenGL Community
With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers.

Go Beyond the Basics
The book thoroughly covers a range of topics, including OpenGL 4.2 and recent extensions. It explains how to optimize for mobile devices, explores the design of WebGL libraries, and discusses OpenGL in the classroom. The contributors also examine asynchronous buffer and texture transfers, performance state tracking, and programmable vertex pulling.

Sharpen Your Skills
Focusing on current and emerging techniques for the OpenGL family of APIs, this book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more.


隨著OpenGL、OpenGL ES和WebGL的出現,即時渲染已經普及到各個領域,從AAA級遊戲到手機和網頁。《OpenGL Insights》匯集了來自經驗豐富的開發人員、供應商、研究人員和教育工作者的貢獻,為中高級OpenGL、OpenGL ES和WebGL開發人員提供了真實世界的技巧。

本書全面介紹了多個主題,包括OpenGL 4.2和最新的擴展。它解釋了如何優化移動設備,探索了WebGL庫的設計,並討論了OpenGL在課堂上的應用。貢獻者還研究了異步緩衝區和紋理傳輸、性能狀態追踪和可編程頂點提取。