Learn Javafx Game and App Development: With Fxgl 17

Baimagambetov, Almas

  • 出版商: Apress
  • 出版日期: 2022-08-26
  • 售價: $1,640
  • 貴賓價: 9.5$1,558
  • 語言: 英文
  • 頁數: 224
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1484286243
  • ISBN-13: 9781484286241
  • 相關分類: Java 相關技術
  • 海外代購書籍(需單獨結帳)


Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a standalone game or application with FXGL.
We will start with an overview of the book followed by requisite concepts from Java and JavaFX that will be used throughout this book. Next, we will learn about the FXGL game engine and its wide range of real-world game development techniques. In the following chapter, we learn about entity-component model used in FXGL to create a powerful abstraction of the game world. The next chapter builds on this, where we develop a platformer game using the physics engine and a popular external tool called Tiled. An important concept of games AI is covered in the following chapter. Visually complex features related to graphics and rendering as well as UI elements and animation system in FXGL will be discussed in the next chapter. The following chapter is dedicated to non-game applications that can be developed using FXGL. The last two chapters cover packaging and deployment of JavaFX and FXGL applications and discussion on future projects.
The key take-away skill from this book is the ability to develop professional-level applications and games with FXGL. During the course of this book, you will have produced a range of cross-platform applications and games using FXGL, reinforcing the game development concepts covered throughout.
What You Will Learn- Understand use of advanced Java and JavaFX concepts
- Learn about real-world game development concepts in a general-purpose programming language- Master professional cross-platform, desktop and mobile, games using the FXGL game engine
Who Is This Book ForThis book is for beginners in Java and/or JavaFX who wish to develop apps and games with FXGL, while improving Java and JavaFX skills.


您將學到什麼- 理解高級Java和JavaFX概念的使用
- 學習通用編程語言中的真實世界遊戲開發概念- 掌握使用FXGL遊戲引擎開發專業的跨平台桌面和移動遊戲


Dr Almas Baimagambetov is a Principal Lecturer in Computer Science at the University of Brighton, UK. He has considerable software development experience and is a huge fan of open source. His prominent contributions to the JVM community on GitHub include the FXGL game engine, collaborations on numerous JavaFX projects, a wide range of open-source games, and a collection of practical tutorials. Almas also has a YouTube channel focused on Java, Kotlin, JavaFX, Unity, and Unreal Engine.


Dr. Almas Baimagambetov是英國布萊頓大學計算機科學的主講師。他擁有豐富的軟體開發經驗,並且是開源的狂熱支持者。他在GitHub上對JVM社群做出了重要貢獻,包括FXGL遊戲引擎、多個JavaFX項目的合作、各種開源遊戲和一系列實用教程。Almas還擁有一個專注於Java、Kotlin、JavaFX、Unity和Unreal Engine的YouTube頻道。