3D Engine Design for Virtual Globes (Hardcover)

Patrick Cozzi, Kevin Ring

  • 出版商: A K Peters
  • 出版日期: 2011-06-24
  • 售價: $5,030
  • 貴賓價: 9.5$4,779
  • 語言: 英文
  • 頁數: 520
  • 裝訂: Hardcover
  • ISBN: 1568817118
  • ISBN-13: 9781568817118
  • 相關分類: 3D 列印
  • 海外代購書籍(需單獨結帳)

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商品描述

While virtual globes have achieved widespread popularity, from Google Earth to NASA World Wind, no single book covers the topic of globe rendering. Filling this gap, 3D Engine Design for Virtual Globes presents an in-depth treatment of rendering algorithms utilized by virtual globes. The book illustrates how to accurately render real-world data sets through core rendering algorithms for globes, terrain, imagery, and vector data. Example code, the latest book-related news, and other resources are available on a companion website.

商品描述(中文翻譯)

儘管虛擬地球已經廣泛流行,從Google Earth到NASA World Wind,但沒有一本書涵蓋了地球渲染的主題。填補這一空白,《虛擬地球的3D引擎設計》深入介紹了虛擬地球所使用的渲染算法。本書演示了如何通過核心渲染算法準確地渲染真實世界的數據集,包括地球、地形、圖像和向量數據。附帶網站提供示例代碼、最新的與書相關的消息和其他資源。