The Game Asset Pipeline
暫譯: 遊戲資產管道
Ben Carter
- 出版商: Charles River Media
- 出版日期: 2004-09-03
- 售價: $1,560
- 貴賓價: 9.5 折 $1,482
- 語言: 英文
- 頁數: 320
- 裝訂: Paperback
- ISBN: 1584503424
- ISBN-13: 9781584503422
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商品描述
Description:
Many of today's computer games are mega productions with huge teams and budgets, vast quantities of content, and crunched schedules. Getting these games to market is not an easy feat. Just managing the creation of content and getting that content into the right place at the right time is an enormous challenge. Hundreds of development hours are lost dealing with asset and pipeline issues, so the need for a working system is immense. The Game Asset Pipeline is written for tools programmers, producers, and managers who need to know how to create such a system. The solutions and ideas presented in the book cover current technology and methods that can be used to design and implement an asset management system.
商品描述(中文翻譯)
**描述:**
當今許多電腦遊戲都是大型製作,擁有龐大的團隊和預算、海量的內容以及緊湊的時間表。將這些遊戲推向市場並非易事。僅僅是管理內容的創建並確保這些內容在正確的時間放置在正確的位置就是一個巨大的挑戰。數百小時的開發時間因處理資產和流程問題而損失,因此對於一個有效的系統的需求是巨大的。《遊戲資產流程》是為需要了解如何創建這樣系統的工具程式設計師、製作人和管理者而寫的。書中提出的解決方案和想法涵蓋了當前可以用來設計和實施資產管理系統的技術和方法。
