Game Coding Complete, 3/e (Paperback)
暫譯: 遊戲編程完全手冊(第三版)
Mike McShaffry
- 出版商: Charles River Media
- 出版日期: 2009-03-05
- 售價: $1,440
- 語言: 英文
- 頁數: 944
- 裝訂: Paperback
- ISBN: 1584506806
- ISBN-13: 9781584506805
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相關分類:
遊戲設計 Game-design
已過版
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相關主題
商品描述
Welcome to "Game Coding Complete, Third Edition," the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by a veteran game programmer, the book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you'll explore all the major subsystems of modern game engines and learn professional techniques used in actual games. This third edition features expanded content and coverage of the latest and most exciting new game programming techniques including AI, multiprogramming, working with scripting languages such as Lua, and writing C# tools like your level editor. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice.
商品描述(中文翻譯)
歡迎來到《遊戲編碼完全手冊,第三版》,這是一本關於開發商業品質遊戲的必備實用指南。這本書由一位資深遊戲程式設計師撰寫,深入探討整個遊戲開發過程及與創建遊戲相關的所有獨特挑戰。作為遊戲架構的優秀入門書籍,您將探索現代遊戲引擎的所有主要子系統,並學習在實際遊戲中使用的專業技術。本第三版包含擴展的內容,涵蓋最新和最令人興奮的遊戲編程技術,包括人工智慧(AI)、多重編程、使用如 Lua 的腳本語言,以及編寫 C# 工具(如關卡編輯器)。書中所有的程式碼和範例均已在商業視頻遊戲中進行測試和使用,並且充滿了寶貴的最佳實踐、專業提示和技巧,以及警示建議。