Physical Computing: Sensing and Controlling the Physical World with Computers (Paperback)

Dan O'Sullivan, Tom Igoe

  • 出版商: Premier Press
  • 出版日期: 2004-05-28
  • 定價: $1,050
  • 售價: 5.0$525
  • 語言: 英文
  • 頁數: 496
  • 裝訂: Paperback
  • ISBN: 159200346X
  • ISBN-13: 9781592003464
  • 立即出貨(限量) (庫存=2)

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商品描述

Description 

The computer revolution has made it easy for people with little to no technical training to use a computer for such everyday tasks as typing a letter, saving files, or recording data. But what about more imaginative purposes such as starting your car, opening a door, or tracking the contents of your refrigerator? "Physical Computing" will not only change the way you use your computer, it will change the way you think about your computer—how you view its capabilities, how you interact with it, and how you put it to work for you. It’s time to bridge the gap between the physical and the virtual—time to use more than just your fingers to interact with your computer. Step outside of the confines of the basic computer and into the broader world of computing.

 

Table of Contents

Introduction

Part I - The Basics
Chapter 1: Electricity
Chapter 2: Shopping
Chapter 3: Building Circuits
Chapter 4: The Microcontroller
Chapter 5: Programming
Chapter 6: The Big Four Schematics, Programs, and Transducers
Chapter 7: Communicating between Computers

Part II - Advanced Methods
Chapter 8: Physical Interaction Design, or Techniques for Polite Conversation
Chapter 9: Sensing Movement
Chapter 10: Making Movement
Chapter 11: Touch Me
Chapter 12: More Communication between Devices
Chapter 13: Controlling Sound and Light
Chapter 14: Managing Multiple Inputs and Outputs

Appendix A: Choosing a Microcontroller
Appendix B: Recommended Suppliers
Appendix C: Schematic Glossary

商品描述(中文翻譯)

電腦革命使得即使沒有太多技術培訓的人也能輕鬆使用電腦進行日常任務,例如打字、儲存檔案或記錄資料。但是,對於更具想像力的用途,例如啟動汽車、開門或追蹤冰箱內容,該怎麼辦呢?「物理計算」不僅會改變您使用電腦的方式,還會改變您對電腦的看法-您如何看待它的能力,如何與它互動,以及如何讓它為您工作。是時候拉近物理與虛擬之間的差距-是時候用不僅僅是手指來與電腦互動了。走出基本電腦的限制,進入更廣泛的計算世界。

目錄:
引言
第一部分-基礎知識
第1章:電力
第2章:購物
第3章:建立電路
第4章:微控制器
第5章:程式設計
第6章:四大圖表、程式和轉換器
第7章:電腦間通訊

第二部分-高級方法
第8章:物理互動設計,或禮貌對話技巧
第9章:感應運動
第10章:創造運動
第11章:觸摸我
第12章:設備間更多通訊
第13章:控制聲音和光線
第14章:管理多個輸入和輸出

附錄A:選擇微控制器
附錄B:推薦供應商
附錄C:圖表詞彙表