Beginning OpenGL Game Programming
Dave Astle, Kevin Hawkins
- 出版商: Premier Press
- 出版日期: 2004-03-19
- 售價: $768
- 語言: 英文
- 頁數: 300
- 裝訂: Paperback
- ISBN: 1592003699
- ISBN-13: 9781592003693
-
相關分類:
OpenGL
已過版
買這商品的人也買了...
-
C++ Primer, 3/e 中文版$980$774 -
Digital Image Processing, 2/e(IE)(美國版ISBN:0201180758)$1,150$1,127 -
演算法導論 (Introduction to Algorithms, 2/e)$860$679 -
Database Management Systems, 3/e (IE-Paperback)$1,200$1,176 -
$399CCNA Self-Study: CCNA Basics (CCNAB) (Hardcover) -
作業系統概念 (Operating System Concepts, 6/e Windows XP Update)$780$741 -
ASP.NET 程式設計徹底研究$590$466 -
鳥哥的 Linux 私房菜-伺服器架設篇$750$638 -
電腦網路 (Computer Networks, 4/e)$800$760 -
鳥哥的 Linux 私房菜─基礎學習篇增訂版$560$476 -
人月神話:軟體專案管理之道 (20 週年紀念版)(The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition, 2/e)$480$379 -
JSP 2.0 技術手冊$750$593 -
建構嵌入式 Linux 系統$780$616 -
JSP 與 Servlet 500 個應用範例技巧大全集$590$460 -
最新 JavaScript 完整語法參考辭典 第三版$490$382 -
Windows 程式設計使用 MFC (Programming Windows with MFC, 2/e)$990$782 -
Windows CE.NET 程式設計 (Programming Microsoft Windows CE .Net, 3/e)$890$703 -
Windows XP 威力大補完$199$157 -
Macromedia Captivate 製作特蒐$580$458 -
FrontPage 2003 完全教本$420$332 -
Fedora Core 5 Linux 安裝與系統管理$580$458 -
ASP.NET 2.0 深度剖析範例集$650$507 -
Ajax 實戰手冊 (Ajax in Action)$680$537 -
聖殿祭司的 ASP.NET 2.0 專家技術手冊─使用 C#$720$569 -
福爾摩沙報告2004$380$323
相關主題
商品描述
Description
With "Beginning OpenGL Game
Programming", youll learn how to use OpenGL to develop games using
high-performance graphics and game libraries. Focusing solely on topics related
to graphics and OpenGL, this comprehensive guide gives you the skills you need
to unleash the power of OpenGL 1.5 and create realistic, real-time graphics. If
you are just getting started in 3D game development and are comfortable
programming in C++, this guide is your ideal introduction to OpenGL. By the time
you finish this book, you'll understand the basics of OpenGL and be able to
apply your newfound skills as you create your own games!
Features
| Provides new game programmers with a complete introduction to 3D game programming using OpenGL | |
| Makes this popular development environment accessible to beginning developers | |
| Written by the authors of the successful "OpenGL Game Programming" (Premier Press, 0761533303) | |
Table of Contents
IntroductionPart I: The Basics
1. The Exploration Begins...Again
2. Creating a Simple OpenGL Application
3. OpenGL States and Primitives
4. Transformations and Matrices
5. Colors, Lighting, Blending, and Fog
6. Bitmaps and Images with OpenGL
7. Texture Mapping
Part II: Beyond the Basics
8. OpenGL Extensions
9. More on Texture Mapping
10. Up Your Performance
11. Displaying Text
12. OpenGL Buffers
13. The Endgame
Appendices:
A: Answers to Review Questions and Exercises
B: Further Reading
C: What's on the CD
