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商品描述
The Oculus Rift is an exciting next generation VR headset developed by OculusVR. Whether it's in a game, an architectural walk-through, or a teaching simulation, the goal of any immersive virtual reality experience is to make users feel like they're in the middle of the action. With precise, high-quality optics and a flexible programmatic interface, the Rift provides real-life field of view and head tracking hardware for natural interaction that finally nails the feeling of being there.
Oculus Rift in Action introduces the powerful Oculus Rift headset and shows how to integrate its many features into 3D games and other virtual reality experiences. First, it discusses the capabilities of the Rift hardware. Then, it provides interesting and instantly-relevant examples that walk readers through programming real applications using the Oculus SDK. Examples are provided for both using the Oculus C API directly and for using Unity, a popular development and 3D graphics engine, with the Oculus Unity integration package. Along the way, the book offers practical guidance on using the Rift's sensors to produce a natural, fluid, immersive 3D experience; readers will be ready to hit the ground running with the first VR killer app when the consumer Rift is released!
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
商品描述(中文翻譯)
Oculus Rift 是由 OculusVR 開發的令人興奮的下一代虛擬實境 (VR) 頭戴裝置。無論是在遊戲、建築漫遊還是教學模擬中,任何沉浸式虛擬實境體驗的目標都是讓使用者感覺自己身處於行動的中心。憑藉精確的高品質光學和靈活的程式介面,Rift 提供真實的視野和頭部追蹤硬體,實現自然互動,最終讓人感受到身臨其境的感覺。
《Oculus Rift in Action》介紹了強大的 Oculus Rift 頭戴裝置,並展示如何將其眾多功能整合到 3D 遊戲和其他虛擬實境體驗中。首先,它討論了 Rift 硬體的能力。接著,提供有趣且立即相關的範例,帶領讀者透過使用 Oculus SDK 來編程實際應用程式。範例包括直接使用 Oculus C API 和使用 Unity(流行的開發和 3D 圖形引擎)與 Oculus Unity 整合套件的方式。在此過程中,本書提供了實用的指導,教導如何使用 Rift 的感應器來產生自然、流暢、沉浸式的 3D 體驗;讀者將能在消費者版 Rift 發布時,迅速投入第一款 VR 殺手級應用程式的開發!
購買印刷版書籍可獲得 Manning Publications 提供的免費電子書,格式包括 PDF、Kindle 和 ePub。
