Blender 3D Incredible Machines(Paperback)

Christopher Kuhn

  • 出版商: Packt Publishing
  • 出版日期: 2016-02-29
  • 售價: $2,250
  • 貴賓價: 9.5$2,138
  • 語言: 英文
  • 頁數: 392
  • 裝訂: Paperback
  • ISBN: 1785282018
  • ISBN-13: 9781785282010
  • 相關分類: 3D建模 3D-modeling
  • 下單後立即進貨 (約3~4週)

商品描述

Key Features Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Book Description Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. What you will learn Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry - something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both

商品描述(中文翻譯)

主要特點
- 為您的3D項目和動畫電影開發逼真且令人驚嘆的機器模型
- 學會在現實生活中觀察機械並在Blender中重新創建它的能力
- 發展全面的技能,涵蓋機械建模的關鍵方面

書籍描述
Blender 3D是頂尖的3D動畫軟體之一。機械建模是戰爭遊戲、太空遊戲、賽車遊戲和動畫動作電影的重要組成部分。隨著Blender軟體變得越來越強大和受歡迎,提升建模技能的需求也越來越大。本書將涵蓋您需要創建專業模型和渲染的所有主題。本書將幫助您發展全面的技能,涵蓋機械建模的關鍵方面。通過本書,您將創建多種類型的項目,包括手槍、太空船、機器人和賽車。我們首先製作一把科幻手槍,創建其基本形狀並添加細節。接著,您將了解更大物體(如太空船)的建模技術,並瞭解自由建模所需的不同技巧。之後,我們將為機器人創建基本形狀,並結合網格創建統一的物體。我們將分配材料並探索自由渲染的各種選項。我們將討論構建低多邊形模型的技巧,創建低多邊形賽車,並解釋它們與之前創建的高多邊形模型的區別。通過本書,您將掌握一種工作流程,可以應用於自己的創作。您將學到什麼重新熟悉Blender的建模工具集,練習適用於各種建模項目的基本技能,了解何時何地使用各種類型的幾何形狀 - 在某些情況下節省時間的方法在其他情況下可能會帶來重大問題,提前思考並計劃您的項目,以顯著改善兩者。