A K Peters

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VIP 95折
3D Math Primer for Graphics and Game Development, 2/e (Hardcover)$4,600$4,370 -
VIP 95折
Origami Design Secrets: Mathematical Methods for an Ancient Art$3,780$3,591 -
VIP 95折
Practical Rendering and Computation with Direct3D 11 (Hardcover)$5,920$5,624 -
VIP 95折
Real-Time Shadows (Hardcover)$3,600$3,420 -
VIP 95折
3D Engine Design for Virtual Globes (Hardcover)$5,300$5,035 -
VIP 95折
Visual Perception from a Computer Graphics Perspective (Hardcover)$3,680$3,496 -
VIP 95折
The Magic of Computer Graphics (Paperback)$2,400$2,280 -
VIP 95折
Game Development Tools (Hardcover)$2,200$2,090 -
VIP 95折
250 Indie Games You Must Play (Paperback)$2,460$2,337 -
VIP 95折
The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry (Paperback)$2,370$2,251 -
VIP 95折
Basics of Game Design (Paperback)$2,100$1,995 -
VIP 95折
Game Engine Gems 2 (Hardcover)$3,500$3,325 -
VIP 95折
GPU Pro 2: Advanced Rendering Techniques (Hardcover)$3,500$3,325 -
50折
$1,325Advanced High Dynamic Range Imaging: Theory and Practice (Hardcover) -
VIP 95折
The Art of Image Processing with Java (Hardcover)$2,950$2,802 -
VIP 95折
Polygon Mesh Processing (Hardcover)$2,450$2,327 -
VIP 95折
Processing for Visual Artists: How to Create Expressive Images and Interactive Art (Paperback)$2,800$2,660 -
VIP 95折
Pattern Theory: The Stochastic Analysis of Real-World Signals (Hardcover)$4,290$4,075 -
VIP 95折
Game Physics Pearls (Hardcover)$3,980$3,781 -
VIP 95折
On the Way to Fun: An Emotion-Based Approach to Successful Game Design (Paperback)$2,460$2,337 -
50折
$1,290Game Engine Architecture (Hardcover) -
VIP 95折
Realistic Image Synthesis Using Photon Mapping (Paperback)$1,750$1,662 -
VIP 95折
Computer Facial Animation, 2/e (Hardcover)$3,150$2,992 -
VIP 95折
The Complete Guide to Torque X (Paperback)$2,860$2,717 -
VIP 95折
Color Imaging: Fundamentals and Applications (Hardcover)$5,250$4,987 -
VIP 95折
Ray Tracing from the Ground Up (Hardcover)$3,960$3,762 -
VIP 95折
Advanced Global Illumination, 2/e (Hardcover)$3,800$3,610 -
VIP 95折
Spatial Augmented Reality: Merging Real and Virtual Worlds$6,220$5,909 -
Video-Based Rendering (Hardcover)$2,380$2,332 -
Metaprogramming GPUs with Sh (Paperback)$2,700$2,646