Practical Tools for Game Design Students (Paperback)
暫譯: 遊戲設計學生實用工具 (平裝本)

Zack Hiwiller

  • 出版商: CreateSpace Independ
  • 出版日期: 2011-07-06
  • 售價: $1,405
  • 貴賓價: 9.5$1,335
  • 語言: 英文
  • 頁數: 356
  • 裝訂: Paperback
  • ISBN: 1461004209
  • ISBN-13: 9781461004202
  • 相關分類: 遊戲設計 Game-design
  • 無法訂購

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商品描述

Generally, books about software packages try to enumerate all the features without filtering out the most useful. Generally, books about game design try to stay as high-level as possible, leaving discussing the actual techniques and artifacts in industry applications of game design to on-the-job training. In Practical Tools for Game Design Students, game designer and educator Zack Hiwiller tries to straddle that fence–teaching real applications of both theoretic and software tools with practical applications to life as a professional game designer. In Practical Tools for Game Design Students, readers will learn:
  • how to make a game design document that is more than just window dressing,
  • how to use Excel to quickly answer complex questions about game dynamics,
  • how to formulate and pitch ideas in a way that challenges conventional delivery methods,
  • options of ways to immerse oneself in the only surefire technique to becoming a better designer,
  • techniques of personal promotion to stand out from the hundreds of others applying for those few entry-level positions,
  • and much more.

商品描述(中文翻譯)

一般來說,關於軟體套件的書籍會試圖列舉所有功能,而不過濾出最有用的部分。一般來說,關於遊戲設計的書籍會盡量保持高層次,將實際技術和遊戲設計在業界應用中的工件討論留給在職訓練。在《Practical Tools for Game Design Students》中,遊戲設計師和教育者 Zack Hiwiller 嘗試在這兩者之間取得平衡——教授理論和軟體工具的實際應用,並將其與作為專業遊戲設計師的生活實際結合起來。在《Practical Tools for Game Design Students》中,讀者將學到:
- 如何製作一份不僅僅是表面功夫的遊戲設計文件,
- 如何使用 Excel 快速回答有關遊戲動態的複雜問題,
- 如何以挑戰傳統傳遞方式的方式來構思和推銷想法,
- 如何沉浸於唯一能確保成為更好設計師的技術的選擇,
- 如何進行個人推廣,以在數百名申請那些少數入門職位的競爭者中脫穎而出,
- 還有更多。