2D to VR with Unity5 and Google Cardboard

Roberto Dillon

  • 出版商: A K Peters
  • 出版日期: 2017-03-06
  • 定價: $2,300
  • 售價: 5.0$1,150
  • 語言: 英文
  • 頁數: 266
  • 裝訂: Paperback
  • ISBN: 1498781527
  • ISBN-13: 9781498781527
  • 相關分類: 遊戲引擎 Game-engineVR/AR
  • 立即出貨 (庫存 < 3)

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商品描述

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

商品描述(中文翻譯)

這本書提供了對Unity最新版本及其工作流程的最新介紹,通過引導讀者進行各種原型開發。這些原型從2D到3D的遊戲概念涵蓋了PC和移動設備,讓讀者熟悉幾個重要概念,並使他們能夠成為能夠按照自己的節奏學習的熟練Unity開發人員。本書首先介紹Unity,然後通過開發一個簡單的2D遊戲來建立對其主要組件的基本理解,然後再開發一個完整的休閒遊戲,最後發展一個簡單但身臨其境的3D遊戲概念,首先在PC上進行測試,然後探索如何將其移植到移動VR平台,使用Google Cardboard。